Post news Report RSS Varion News (15th Feb)

Showcasing our brand new finished maps and a video of a quick flythrew of all the maps. Also abit of news about programming.

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Varion News:
Latly been pretty good had a few playtests we have found alot of bugs which was in 0.5 and made some latly we got a huge majour bug attacking us but should be fixed soon.

Mapping:
We have finished all the maps for varion 1.0 now. We have 3 maps Swift, Forgotton and Wafare. These maps are all balanced and have a very fun and unquie feel to them. We didn't want to over do the maps with props as it didn't look good.

Swift:
Vn_Swift
Forgotton:
Vn_Forgotten
Warfare:
Vn_Warfare

Programming:
We are currently fixing a lot of bugs in 0.5 which are still around so we don't have a great deal much to show yet. We have a brand new gametype system which works by a console variable so we can add gametypes easily and quickly. We have got alot of new features since 0.5 including. New gametype, team menu, mp3 player, double jump, new hud. We got a lot of other stuff aswell mainly just been fixing all the bugs we found in 0.5.

Video:
we would of uploaded to moddb but it just won't work.


We are currently looking for a character modeller if your intrested please email us:
The_green_machine@msn.com

Thanks for reading.

Post comment Comments
MechanicalPaladin
MechanicalPaladin - - 585 comments

Maps look awesome but the low gravity turns me off :/

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chris_sloany
chris_sloany - - 2,830 comments

everylooks awesome!!!

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Kamikazi[Uk] Author
Kamikazi[Uk] - - 1,412 comments

The gravity can be taken off if you don't like it :P.

p.s last map is warfare accidently put swift sorry xD.

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Bird_of_Prey
Bird_of_Prey - - 1,616 comments

Hmmm. Interesting. They maps are still WIP, right? Because they're basically just a bunch of gray blocks at this point. Kind of boring. But the layout is interesting. Keep it up!

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Jesternz08
Jesternz08 - - 410 comments

yeh looks interesting, will keep an eye on this here mod!

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RogerRamjet
RogerRamjet - - 1,564 comments

Hmmm, yes, the mapping is quite good... the textures, I assume are designed to give a more cartoon look, rather than realistic? and, for the grown lights (props) and others, you should use $selfillum Developer.valvesoftware.com making the materials glow. Source uses the alpha as the glow map. Just thought I would point it out if you didn't know... keep up the work...

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Kamikazi[Uk] Author
Kamikazi[Uk] - - 1,412 comments

Thanks for comments. We are going for a more simpler design to the mod and clean. Maps are final. The mod is more of a cartoony style we want to go for a more unquie look to the mod then the same old hl2 textures. We will check out that $selfillum thanks captian source.

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Dotmister
Dotmister - - 7 comments

The mod looks quite good, however the video is let down by not using the demo smoother and using windows movie maker effects.

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Kamikazi[Uk] Author
Kamikazi[Uk] - - 1,412 comments

Yah we currently don't got any good tools to make the video. Trailer will be alot higher standard.

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