Post news Report RSS TK 1-3-14 update available soon

Details on the updates for TK 1-3-14, along with when the update will be available.

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Good afternoon stalkers. No doubt at least some of you have been wondering when the first 1-3-14 update would be coming, this post will answer that very question along with whats been changed/added.

Changes in the update:

New main menu, not what I wanted to do but limitations means its probably as good as it gets.
Increased precision of some normal maps
New detail textures
Fixed some normal maps
Enhanced parallax mapping a bit
NPCs, weapons & mutants now have added details
Prefetch catch adjusted
Finished gulags
**Finished stash editing
Switch distance now 350 meters
Reduced price of artefacts by 40% to balance out the revamped stashes
**Fixed a "whiteout" CTD (doesn't crash the game) in Pripyat
**Fixed player being "dropped" on top of the level changer to Pripyat from the NPP when refusing to use the LC in the popup dialog
Edited some scripts, I'll let you discover the nature of these changes for yourself
Zombified stalkers will now show on the minimap when killed
Changed AI behaviour, should be less one dimensional / disjointed.
Zombified stalkers will now ignore grenades
NPCs will now switch off their lights at night once they have a bead on their enamy
NPCs will switch off their lights when going to sleep. Video: Moddb.com
Made changes to textures.ltx for even better visuals
Corrected some details applied to textures
**Upgraded green scientist guy at Rostok (forgot his name) so he can better defend himself
Increased knife damage a bit for stealth kills
Tweaked R2 renderer grass draw distance a touch
Changed a few textures for more photorealistic ones


Bugfixes:

Vanilla bugfix: Added permanent radiation fix
Vanilla bugfix: Added remedy for NPC corpses getting "dropped" when dragging over certain terrain
TK bugfix: Hacked together some animations for barkeep should mutants make it into the bar itself to prevent CTDing.

New features:

**All stashes in the game will be populated meaning if you find a stash you can loot it, you don't need its infoportion.

** Requires a new game for change to take effect

When will the update be available?

Update is available NOW!

From a texture standpoint, this is it, X-Ray is 100% maxed out and then some. Theres still some tricks being worked on but their not ready yet.

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slipkid69
slipkid69 - - 1,334 comments

sounds good.

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ketxxx Author
ketxxx - - 1,287 comments

More dramatic sky rotation is easy to add, but would require a fair bit of testing to make sure all is well simply because of the buggy nature of X-Ray. Theres no reason why more dramatic sky rotation would cause issues I've just come to expect the worse from X-Ray :p Can't say I've experienced running into enemies at level changers but when you do its simply the dynamic nature of TK. Most NPCs are allowed to roam where they please.

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