Post news Report RSS The Clone Wars Recreated - Showcase Version Released

The Clone Wars Recreated - Showcase Version is Out! Experience next-level gameplay Including 10 Cut-content training missions with new Game mode called "Defender" and entire Season 1 Rugosa arc!

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Project: The Clone Wars Recreated Showcase Version Remastered - Build 1.0

Author: TCWR Productions / CT-7777
Showcase Version Filesize: 4 GB - Standard Assets Pack
Type: Build 1.0

Addons:
-Recreated AIO (All in One Pack - no installation or game copy required)
-Recreated_GL New Renderer Engine (Customizable INI - not Recommended without knowledge, Presets Included)

Preset List:

Recreated_GL - Non-Sharpen Edges
Recreated_GL - Borderlands - Sharpen
Vanilla Renderer including In-Game Vanilla Renderer Switch ON/OFF with different preset load

*************************************
SHOWCASE VERSION REMASTERED
*************************************
-Current Engine and Gameplay Build (1.0)
-Modernized Menu and simplistic in-game HUD
-New AI Coding and Behaviour for Clone Troopers and Droids
-New Shooting Mechanics
-Weapon Holsters
-Interactive Perk System
-Fluid Movement - Revamped skeleton and unused bones for angle, yaw, pitch
-Improved Rendering Engine and Graphics
-New Weapons
-New Effects and Particles Rendering Engine
-Enhanced Random Memory Allocation from 8 to 16 GB - less game crashes
-Campaign Rugosa Arc from Season 1 and 10 Side Ops Missions (Citadel Arena includes as SideOp - Cut Content)
-New Animations(Cut Content)
-Fast-paced lightsaber battle animations like in The Clone Wars TV Show
-Removed Difficulty Levels to increase Game Skillgap
-Increased Projectile Damage and Velocity
-Sideway shot
-Dodge shot
-Backward shot
-Cover shot
-Grenade Super Throw
-Simple blaster deflection system
-Ally and player revive system

And many more..


*******
SETUP
*******
Copy content and naviagte it to your disk.

Example

D:\Games\THE CLONE WARS RECREATED PRODUCTIONS
-----------------------------------------------------

Run Game:

Hit Launcher BAT File in Recreated_GL/Build Folder and Run The Application From BAT File (Launcher)


Creating Shortcut is Recommended.


************** *******************************
ENGINE CHANGES CHRONOLOGICAL ORDER
************** *******************************
WEAPONS:
System has been completely reworked, and have been added new weapons.
Enumeration Limits has been removed.
CS:GO Inspired Shooting System, the more you run and shoot then less accuarte the weapon will be.
New Ammunition Slot for Each Weapon.

List Of Weapons (Showcase Build)

- Lightsaber
- DC17 Blaster Pistol
- DC17 Dual Blaster Pistols + Stunshot
- E-5 Blaster Rifle
- Blastech DC-15s
- Blastech DC-17m (Bad Batch)
- 773-Firepuncher Rifle
- Z-6 Rotary Blaster Cannon
- Blastech DC-15a + Stunshot
- RPS-6 Launcher
- (NEW) DC-15LE Heavy Rifle
- RPS-6 Rocket Launcher
- Explosive Detonator
- EMP Detonator (Droid Popper)
- B2-HA Wirst Rocket
- SBD Blaster Cannons
- Droideka Cannon
- Particle Rifle
- DLT-20 - Modified
- Mortar Portable Launcher

BATTLES:
-Better AI system allows you to feel the real atmosphere of the battle.
-All Clones take their own decisions, are more effective in combat.
-Old navigating system is still used when player is Leader in the Battle or mission.

CAMERAS:
-Smoother movement and aiming to provide the best precision when u face your enemy.
-Better crosshair tracking and mouse responsiveness


ANIMATIONS:
-Different shooting variations and abilities for clone troopers, and many more new animations for various characters.

-Reduced animations limit to keep the optimizations as much possible.
Currently, this is the Achilles heel of the engine, which will not allow this type of animation to be maintained without losing performance.

-Project 1.0 is mainly based on gameplay, jka-nostalgia, not super realism, if you are looking for super realistic animations, change the product.
Currently, the engine is adapted to maintain over 230 maps,3k sounds, 2,5k custom ones which means increased memory resources, a sacrifice was necessary.

-The true next-level animations will be introduced in 2.0 Project, i am already preparing some ground-up for engine improvements to handle more than 5000 Animations and frames in one time.

CUTSCENES:
-New Dynamic in-game scenes and fast-paced action covers up the animation issues and give a new fresh feeling to the mission and senario writing.

-In project 2.0 the classic camera mode will be completely removed in scenarios, it will only be used when absolutely necessary.

MAP ENGINE LIMITS CHANGES:
-Max Faces Increased
-Max Nodes Increased
-Max MD3/GLM/Envriroment Triangles/Vertices Increased - Now the engine can hold more than 25 0000 Surfaces per object
-Improved Rendering to static objects/ breakables - render distance

HUD:
-Simplistic HUD and increased HUD tick from 4 to 10 including Health, Armor, Power and Ammo

UI In-Game Preset:
-From now on you can load new features like weapon zoom in/out and grenade superthrow

EFFECTS:
-Max effects increased
-Max effects memory increased
-Improved rendering system for particles, explosions, visible blaster marks on walls and body.

SOUND:
-Max Channels Increased - Recommended to play on speakers with 7.1 surround
-Removed Saber Looping to avoid game crashes, unwanted sound overlaping
-Decreased Max Sounds
-Increased Max Death Sounds from 3 to 10
-EAX Feature - Smooth weapon shot enabled (without enabling EAX)
-Fixed NPC massive sound overlap on intense Battles - (Training Mission 10) during weapon switching

GAMEPLAY IMPROVEMENTS:
-Power level increased from 100 to 250
-Reflective Shield full protection
-Auto Health Recovery System including Combat Stress
-Improved Headshot damage tracking and rewards
-New Headshot Death Animations for battle droids

TECH KEY IMPROVEMENTS:

-Improved rendering model up to 1500 units in real time, without deformations and distortions of the player's model and the environment (100,000 polygons per object allowed).
-Improved particle and effect generation system
-Increased rendering of md3 models
-Enhanced contour outline and spot edge rendering (close range)
-Improved surround sound (many EAX features unlocked without having to be activated, which destroys character behavior and dialogue)
-Processing objects (details) from the processor to RAM
-Enhanced CPU threading
-Pre rendering of the map, characters, sounds (Longer one-time loading time)
-Increased limit of brushes and patch planes to RAM Resources
-Removing area portals and hints in real time for optimization(as long map progresses)
-Less crash frequency

And lots of other changes that I can't remember anymore.

Source Code will be released with the full version 1.0 package.
Thank you for your understanding. Build is still upgraded day by day.

========================
Requirements Showcase Build
========================

OS:
Windows 7/8.1/10 - 64-Bit.

Processor:
Intel - Core i5-12600K
AMD FX(tm)- 8350 Eight-Core Processor

RAM: 8GB or better

Video Card:
NVIDIA GTX 1660 TI
AMD Radeon RX 580 2048SP's

For the best experience, prepare to upgrade your machines.

The project will be continued to go forward even more with optimization and quality.


===================================================
Showcase Build - Expanded Version Massive Post-release Update
===================================================

I'm sorry to say that I won't be able to implement the Challenge mode, that will slowly will be renamed to "Liberation" mode, so the showcase package will receive a update.

Challenge Mode a.k.a Liberation will introduce a new dimension of gameplay, never seen before. For details, please see the previous articles and stay tuned for the upcoming ones.

Short Video below:

To learn more about project, read all previous articles of overall development process.

Moddb.com

Screens:

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Note: Post-release issue detected.
Stealth training mission objectives issue confirmed, and already fixed that will appear in update 1.0

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Patreon and community launch right with 1.0 Final Build Release


Current socials and support platform
Linktr.ee

The Clone Wars Recreated Productions 2023/24


Dear People, the upload issues has been fixed, i apologize for technical issues, you can download now directly from ModDB Page.


Moddb.com

Detailed description in Read Me File

THIS PRODUCT IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, DISNEY COMPANY OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

Post comment Comments
drmeowington
drmeowington - - 14 comments

:O can't wait to try it

Reply Good karma Bad karma+2 votes
Guest
Guest - - 691,010 comments

You are the best

Rugosa Campaign is insane and i wait also for full content for training missions! You are so creative i love stealth please do more of this kind

Reply Good karma Bad karma+1 vote
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