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Alpha 4 public release available for download. Slowly taking a step towards sophisticated.

Posted by Tastyrice on Apr 6th, 2011

Fortunately for us logic and reasoning was brutally forced down our throats as an angry mob forced us to discontinue work on Modern Battles. Unfortunately for those looking forward to playing Modern Battles, the game itself has been put on hold indefinitely as we are tied to our desk chairs forced to develop Survivors of Ragnarok.


This week's alpha is fairly small in terms of features. The majority of the development went into
developing Modern Combat and building the framework for what would be a fairly substantial update coming Alpha 5. What is functional however is a fairly basic implementation of our task system. This
feature is still very primitive and there is quite a lot of bugs with the feature of this current moment. Our aim is to put some substance and function within the frame we built for Alpha 5. Currently this feature it is only implemented within survival mode.


While we have already received positive feedback about Alpha 4 from our forum members, we like to humble ourselves and believe this update is awful. I would like to formally blame Garrett as it was his idea for Modern Battles: Combat Warfare. So feel free to bombard his IndieDB profile page and
tell him how atrocious of an idea Modern Battles was.

[Casually leaves link to Garrett's IndieDB profile page]
Indiedb.com



As always don't forget to follow us on Twitter, Tumblr, Facebook, and Blogger. You can now subscribe to our Pixel Pushers Podcast on iTunes!

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Post comment Comments
boisson
boisson Apr 7 2011, 12:52am says:

Wait, so is Modern Combat a spoof or am I just paranoid? D:

+1 vote     reply to comment
IndieBase
IndieBase Apr 7 2011, 2:50am replied:

It`s a spoof.

+3 votes     reply to comment
Tastyrice
Tastyrice Apr 7 2011, 6:17am replied:

We are currently spendng 100% of our time developing SoR right now. That's all that matters ;)

+1 vote     reply to comment
Threvlin
Threvlin Apr 7 2011, 1:54am says:

Cool. I'll have to check out the podcast. Keep up the good work :)

+1 vote     reply to comment
Tastyrice
Tastyrice Apr 7 2011, 6:16am replied:

Unfortunately iTunes takes ages to update -_-
Feel free to check out old episodes over at our French Rice Games profile page
Indiedb.com
And or newly created Pixel Pushers profile page.
Indiedb.com

+1 vote     reply to comment
IndieBase
IndieBase Apr 7 2011, 2:47am says:

slight error in the article : Our is aim is to put some substance and function within the frame we built for Alpha 5.

+2 votes     reply to comment
Tastyrice
Tastyrice Apr 7 2011, 6:08am replied:

Annnd thats why we need English Majors to write our articles...

+2 votes     reply to comment
Sephend
Sephend Apr 12 2011, 11:54am replied:

>Annnd thats why we need English Majors to write our articles...

Ohai. I was trying to get a jobjob this week. =p

+1 vote     reply to comment
ithilienranger
ithilienranger Apr 7 2011, 8:55am says:

Look at all the shades of brown in the first picture. Those Modern Battles' graphics are paying off.

+3 votes     reply to comment
9heads
9heads Apr 7 2011, 11:39am says:

I stuck in the water all the times =p

+1 vote     reply to comment
Tastyrice
Tastyrice Apr 14 2011, 8:39pm replied:

We actually have that fixed for Alpha 5 :)

+1 vote     reply to comment
kkaallllee
kkaallllee Apr 9 2011, 7:56am says:

i am a cheese, you are a potato. Potatos suck on making games, cheese is good making games. I am a tomato, you are a potato. HAHAHHAAHAHH!!!!!!!

+1 vote     reply to comment
ratatuj93
ratatuj93 Apr 20 2011, 4:50pm says:

Still there isn't much activities in your game, but it's amazing. I like your game art very much. Amazing work, very cute looking game. Than I first time started it, I remembered one game from my childhood - - - > Entropymine.com

It's called "Lode runner". A bit similar to your project. Anywayz, GOOD LUCK! I wish you the best.

+1 vote     reply to comment
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