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Announcing the final Path to Victory release Alpha 7.1 and saying our good-byes.

Posted by mololu on Jun 7th, 2012

The Price

Warriors of the Vaygr war fleets flock to battle in the thousands, rivaled only by the fanatical millions of the Kadeshi Swarm. Ancient Keeper AIs, dormant for centuries, return to life and make battle with the slithery beings which call themselves pirates - and any other foolish enough to stand in their way. Amidst the tumult, the proud men and women of the Hiigaran Empire stand strong against all.

What they do not speak of are those lost. Countless hulls ruptured, millions sucked into the dead of space. To the bomber pilot it is the flash of a mass driver, burning death he sees too late to evade. To the frigate captain it is the panicked cry of his sensors operator: "Torpedo inbound! Brace for impact!" And aboard the battle cruiser, all know the end has come when the damage report systems announce ruptures in all fusion chambers.

But what form the end comes in does not matter. Death is absolute. One might only pay the respect the fallen are due. Honor their sacrifice in pursuit of the ultimate goal, for there is always a price to pay for Victory.

Alpha 7.1 - our official good-bye

With Alpha 7.1 released, Path to Victory comes to an official end. We hope you'll remember this mod as fondly as those thousands of digital souls that died in your epic space battles. On second thought, we hope you'll have fonder memories. Everyone knows you don't care how many little digital souls you commit to death. The more the merrier, eh?

Here's the link to the Download page

And, while we're remembering fond things...

- Turanic Raider Destroyer, which rests in peace along with many of our other concepts
- The Snailship, which looked so good it had to be cut

- The Kadeshi Drone, which never made it out of concept phase

-The Holy Kadeshi Mothership which was just to big to work ingame

- The Nabaal Factory... wait, we actually made concept art which ended up ingame? Oh, yeah. That would be this one.

Path to Victory was a fun time for all of us but, eventually, we come to...

Post comment Comments
880Zero Jun 7 2012, 11:31pm says:

It's a shame the mod ended guys. I wish you all good luck on your future endeavors.

+6 votes     reply to comment
Moss Jun 8 2012, 1:55am says:

Thanks for all the fun and congratulations for sticking it out for all this time.

+3 votes     reply to comment
Raygoza Jun 8 2012, 2:46am says:

I think that this mod's Hiigaran are very true to how they should really be, I'd like to see other mods using your Hiigaran race because it would feel truer. (though since this seems to be the only mod with a fast playing style they may need to alter all basic stats)

+2 votes     reply to comment
OhNoesBunnies! Jun 8 2012, 2:52am says:

Bunny sad!

Sad bunny!


+3 votes     reply to comment
BlazingAngelz Jun 8 2012, 8:53am says:

Shame that things end..

+2 votes     reply to comment
HornetS Jun 8 2012, 9:47am says:

I will always have fond memories of this mod. Thank you for all the time you spent making this AmaZinG mod.

+3 votes     reply to comment
Raygoza Jun 8 2012, 5:07pm says:

Guess I've been holding on to this too much, all I want is an other release with a lot of fixes or changes made for the community.
Let our opinions play a role in the next release and that may even tur ´n out better.
(Hope I am not offending you, I'm just not quite ready to say goodbye to everything you have offered here)

+1 vote     reply to comment
Thaiauxn Jun 8 2012, 11:25pm says:

Great work guys! Good to see it capped off! :)

+2 votes     reply to comment
GhostEdge Jun 9 2012, 3:45am says:

I salute thee, this is one achievement alot of mods would not be able to say they achieved.

+2 votes     reply to comment
Hell_Diguner Jun 9 2012, 2:15pm says:

You had a good run, outpacing the other HW2 mods for a year. Do stick around, help new modders, cross your fingers for HW3, etc. I hope to see you working on a new mod in a couple of years.

+2 votes     reply to comment
HornetS Jun 9 2012, 2:38pm says:

If mutiplayer does turn out to work we should start an xfire group.

+2 votes     reply to comment
Raygoza Jun 9 2012, 2:58pm replied:

I think a Tunngle group would be better, I think it's easier to play against people then

+1 vote     reply to comment
HornetS Jun 11 2012, 12:20am says:

I don't have tunngle but I could get it... I need to install HW2 on my other comp and see if mp works first though.

+1 vote     reply to comment
ArielY Jun 15 2012, 8:22pm says:

This was my very first mod and I got so exited(and annoying to the mod team :P) every time I saw an update... I'll keep the memories of this mod with great joy. Thanks again for this wonderful mod mololu and team :D

+1 vote     reply to comment
HornetS Jul 2 2012, 8:24pm says:

We have a PTV network on tunngle! it's called "HW2: PTV mod" password: mololu.

+1 vote     reply to comment
HornetS Aug 26 2012, 8:49pm says:

my computer has lost its internet capabilities so i cant host that tunngle network anymore

+1 vote     reply to comment
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