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This is the fourth Video Log for Recruits, and I want to show you all the new Command System we have implemented.

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Hey Guys,

Take a look below for our 4th Video Log. In this video I show you all the new Command System we have implemented and how to use it.

Current Features of the command system:

  • Total squad movement via double click
  • Individual squad member movement via single click
  • Ability to leave squad to defend an area
  • Ability to tell squad to attack an area
  • Out flanking enemies
  • Re-grouping

What we hope to show you guys soon is the ability to activate special abilities such as calling in air strikes and supply drops, napalm, re enforcements and much more.
We will soon have some updates art as well, so make sure you track us for the latest updates when they happen.

Make sure to Vote for us if you like the game progress so far, it will help to getting a Demo out sooner for everyone to play. We can't wait to get you all a playable game, thanks again for all the support.

Indie of the Year Awards

heers everyone,
The Recruits Team

contact us:
contact [at]

great work , keep it up

Reply Good karma Bad karma+5 votes

At first I thought this game would be a cool 3d version of the old cannon fodder(which I love btw) but now it is so much more than that. Awesome work guys!

Reply Good karma Bad karma+4 votes

not bad but movement animations look odd

Reply Good karma Bad karma+1 vote
3dRobbo Author

Yes, we are using the default animations for now. We have planned to make customs animations to suit our characters.

Reply Good karma+3 votes

looks very well done, i cant wait for the finished product

Reply Good karma Bad karma+2 votes

Fantastic, it's exciting to see the progress you guys are making. Looking forward to seeing it develop further.

Reply Good karma Bad karma+2 votes
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