Raindrop has been spreading like wild fire across the web. We would like to share with you all of the media coverage we have received so far. We would also like to publicly thank each author for their support as well! Read up some awesome articles about Raindrop!
Craig Pearson, Rock Paper Shotgun - "Amazing, gorgeous, terrifying detail, but nonetheless it was on
top of what I wanted out of the game"
Jim Rossignol, Rock Paper Shotgun - "The survival space is beginning to looks quite busy now, and Raindrop aims to stand apart"
Oliver VanDervoort, Examiner - "This particular game started out as a Half-Life 2 modification ... That
does mean that the people behind Raindrop are well versed in how to put together a rich storyline and beautiful scenery."
John Papadopoulos, DSOGaming - "At first glance, we thought that Raindrop was using Crytek’s
proprietary engine. Imagine our surprise then when we found out that the engine behind it was
not CryEngine 3 but Unity 3D."
Chris Priestman, Indie Statik - "Indeed, as can be seen in Raindrop’s gameplay video, realism
seems to be the aim here."
Liam Gilroy, Games.On.Net - "Check out the video while you’re at it, it looks way better in motion."
Julian Benson, PCGamesN - "With Stalker 2 now a distant pipe dream we need to look elsewhere for our toxic environment survival fix."
Nick A, VGRevolution - "Unity has done this game a whole lot of good in the visual department"
Games Aktuell (German)
Valanthyr, Factor News (French)
Daniel Klosinki, Euro Gamer (Polish)
George J. King, PC Games Hardware DE (German)