Post news Report content RSS feed Purgatory: First Look

Here is the first look at Purgatory. Let us know which color scheme you like best...

Posted by Alex_Galasso on Aug 6th, 2010

Hey guys,

We are moving right along with the concepts and wanted to show everyone the first artistic rendition of Purgatory. We currently have two color schemes... which one do you guys like best. It's subtle, but it'll make a difference...

Purgatory 1.0.2

Purgatory 1.0.1

Let us know what you guys think. Remember to check back on our blog often for new updates. A birdie told me a technical blog post is coming soon.


Post comment Comments
Hell_Diguner Aug 7 2010 says:

I think I like the green better. It provides a nice different color pallette compared to the rest of the game (that we've seen). I'm almost thinking about even thicker smoke. Choking green mist-like smoke near the ground, and thick, inky black smoke that makes the ceiling almost impossible to see, and with the stalactights poking out of the blackness like jagged teeth from an abyss up above.

+5 votes     reply to comment
Alex_Galasso Author
Alex_Galasso Aug 7 2010 replied:

You gave me a good idea...

+2 votes   reply to comment
Hannibal0 Aug 9 2010 replied:

I like the green one, too. The colour seems to be more dull, and that's exactly what this lvl should look like.

+1 vote     reply to comment
SinKing Aug 7 2010 says:

I got a tip for your concept artist. Make three layers: foreground, background, middle. Place the smoke only in new layers between them. This way you get more depth than when you paint it all in one and the colors stay clearer.

I like the red better, since there seem to be ironworks, etc around. Molten stuff is red, in my opinion.

+1 vote     reply to comment
Meatloaf231 Aug 7 2010 says:

Most definitely the green. It's not that the red is bad-looking, by any means, it's just that red/fire is more hell than purgatory. Green is decay and mould, perfect for someplace you'd spend forever waiting.

+1 vote     reply to comment
Mreaper Aug 7 2010 replied:

Isn't purgatory part of hell?

And you don't spend your time there waiting, you're burning for your sins.

+1 vote     reply to comment
Alex_Galasso Author
Alex_Galasso Aug 7 2010 replied:

Purgatory is the place where spirits wait to be judged for their sins. Once judged, they either go to Heaven or Hell...

+1 vote   reply to comment
Nocis Aug 7 2010 says:

I like for the green, as well. It looks horrid(in a good way), and is a nice contrast to hell.
Also, those forges/melters are all tenso!

+1 vote     reply to comment
shadowblood2 Aug 7 2010 says:

why not a mixture of the 2 but make it blend well because the rocks in the green image look much better then the red but the furnaces and other machines look much better in the red. also i noticed the small added details in the green compared to the red like the added light little red light near the drill and the lights and more detail on the pipe running across the path also the little bit red tint near the oil on the rock. it is kinda of like a night and day pictures the oil and smoke stick out more in the green also then the furnaces and machines. the people stick out in both.

+2 votes     reply to comment
xXMaNiAcXx Aug 7 2010 replied:

Agreed, mixing may make this seems quite better, but anyway, how about making the background color white and orange, to make a mixture of Hell and Heaven too?

+1 vote     reply to comment
Sph!nx Aug 7 2010 says:

Like the man said, it's a subtle difference, but if you intend to make a reddish hell, a greenish purgatory would give more variation to the player.

BTW, the art is looking great! Kudos!

+1 vote     reply to comment
[Q]uik Aug 7 2010 says:

i love the green one^^

+1 vote     reply to comment
AJ_Quick Aug 7 2010 says:

I always imagined purgatory as the waiting room in a doctor's office.

+1 vote     reply to comment
Camcidgos Aug 7 2010 says:

I like the green

+1 vote     reply to comment
Alex_Galasso Author
Alex_Galasso Aug 7 2010 says:

You guys were pretty much in line with what we were thinking. We wanted to contrast Purgatory to Hell a significant amount but still maintain some similarities. We want the game to transition smoothly from world to world but still offer differences.

Thanks for the feedback!

+1 vote   reply to comment
PhillInHoles Aug 7 2010 replied:

I perfer the green. BUT, I disagree with your vision of purgatory ENTIRELY. Purgatory, atleast in the Church of GiffE, is not a fiery demonic place. You are not condemned to hell when in purgatory, your just waiting. Its an empty "undecided" place, you shouldn't enjoy purgatory but you shouldn't be burnt and tortured in fiery pits.

I would make purgatory MUCH less hell-like (which is why I said the first) I wouldn't put it in a sub-terrain place either but clearly that ship has sailed.
The best thing I would relate purgatory to is floating in the middle of the ocean on a foggy day, or in the middle of a barren desert.

+1 vote     reply to comment
MadMechwarrior Aug 8 2010 replied:

I agree with you. Not sure why the cave made it in, but our concept artist insisted. Purgatory is a place where you pay penance for your minor sins. We wanted to express this with machines and work. People aren't suffering, but they're not particularly happy and they have to constantly work to keep purgatory functioning. We extended this idea by having them work at getting other souls out of purgatory... so all of purgatory is working to allow the souls that have made it out to leave. Like a giant bureaucracy.

+1 vote     reply to comment
DJ_Link Aug 7 2010 says:

The green on definitely.
Although the red is more vivid you will end up getting distracted or worse having to much strong colors to look at.

+1 vote     reply to comment
DuxWonder Aug 7 2010 says:

Definitely the Red. Gives it more of a "Fire And Brimstone" feel.

+2 votes     reply to comment
xalener Oct 7 2010 replied:

But it's purgatory.

+1 vote     reply to comment
Sousuke Aug 7 2010 says:

Purgatory looks nice. I always thought purgatory looked like a blank space you know with a door in front of you. Like FMA:brother hood

+2 votes     reply to comment
ActiveCancer Aug 7 2010 says:

I like the red style, it gives more of a "Hellish" feel, maybe towards the later parts of the game the colour can slowly change to show your escape from hell

+1 vote     reply to comment
CrowbarSka Aug 7 2010 says:

They're both very nice, but I'd go with green because it allows the red objects (machines, creatures, points of interest, etc.) to be highlighted against the background in a different colour.

+2 votes     reply to comment
Ekonk Aug 7 2010 says:

Green. It's purgatory, not hell. Looking great guys.

+1 vote     reply to comment
zx5u50 Aug 8 2010 says:

one idea would be to have the green mould and decay feel overall but have a sort of red demonic ambiance around the machines.

+1 vote     reply to comment
brisingre Aug 8 2010 says:

Definitely green. Fire colors have been done to death, green smoggy colors feel a little newer.

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Post news
Related Games
Party of Sin
Party of Sin Platformer
Related Groups
Crankshaft Games
Crankshaft Games Developer & Publisher with 7 members
Surprise Attack
Surprise Attack Publisher with 6 members