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These last couple of days we’ve been doing a fair bit of work replacing the placeholder UI we’ve had since the start (that we all hated), with something swankier and easier to use.

Posted by lemmy101 on Apr 14th, 2011

We’ve dropped the concept of literal left and right hands in favour of the more general main andsecondary hand slots because otherwise things get a little confusing depending on whether you’re left or right handed.

The inventory panel swishes in from the left-hand side which means that there’s much less screen-space obstructed when running in lower resolutions. We’ve also tidied up the mechanic of actually transferring items between containers and your inventory so that there’s less clicking and dragging required.

In a game where you need to scavenge for supplies pretty often, having a nice tactile and easy to use interface is of primary importance, so it was definitely something to improve before we go live with the demo taster version.Please continue to discuss this (or anything else) in out forums, just as long as you don’t hate the new interface ;)

Post comment Comments
XManXHunterX Apr 15 2011 says:

if this is like fort zombie but without that fail in videocard(that one taht make it impossible to play making this game fail so hard)
then is awesome btw in this kind of gameplay i like more the 2d than 3d )(another thing that fort zombie fail

-2 votes     reply to comment
SirWallyWombat Apr 16 2011 replied:

Fort zombie didn't need a good Graphics card, but it need a super CPU, which still made the game run like crap.

+2 votes     reply to comment
Daskaloto Jun 20 2011 replied:

fort zombie sucks

+1 vote     reply to comment
thedaemon Apr 15 2011 says:

As a left handed person, I thank you.

+4 votes     reply to comment
lemmy101 Author
lemmy101 Apr 18 2011 replied:

Funnily enough I am a lefty too, so when Binky gave me the left / right hands for the old UI, I perhaps subconsciously, put the left one as the top primary one and the right as the secondary. :D

So I think it was mainly rightys who were getting confused, ha!

+2 votes   reply to comment
azultain Apr 15 2011 says:

******* erection!!! i can't wait this amazing game!!

+3 votes     reply to comment
Mr_Cookies Apr 15 2011 says:

sorry,but i think that this new hud have too much content :S

+2 votes     reply to comment
Phelioz Apr 15 2011 says:

Awesome guys!

+1 vote     reply to comment
overlordror Apr 15 2011 says:

I like how clean and simple it is. Given that survival means needing to be able to see all of the screen so you can make snap judgements, I'd say keep up the great work! This doesn't look intrusive at all, though I suppose the final say on that is the commands for getting rid of windows as they pop up.

+3 votes     reply to comment
Alphanite Oct 2 2011 says:

Fantastically simple, the game is intrinsically everything a zomibe apocalypse (or post apocalypse) would be. The terrible growling of a hundred zombies outside, the practical use of everyday items. The fact that you won't open a cupboard to find it laden with sub machine guns, scopes and ammo of all descriptions. Indstead it is a game of brutal attrition and mind-numbing loneliness.

Well done Team Zomboid, you've created one of my favourite games and I recommend everyone buys it. Hell at £5 even I can afford it. ^_^

+1 vote     reply to comment
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