These last couple of days we’ve been doing a fair bit of work replacing the placeholder UI we’ve had since the start (that we all hated), with something swankier and easier to use.
Posted by lemmy101 on Apr 14th, 2011
We’ve dropped the concept of literal left and right hands in favour of the more general main andsecondary hand slots because otherwise things get a little confusing depending on whether you’re left or right handed.
The inventory panel swishes in from the left-hand side which means that there’s much less screen-space obstructed when running in lower resolutions. We’ve also tidied up the mechanic of actually transferring items between containers and your inventory so that there’s less clicking and dragging required.
In a game where you need to scavenge for supplies pretty often, having a nice tactile and easy to use interface is of primary importance, so it was definitely something to improve before we go live with the demo taster version.Please continue to discuss this (or anything else) in out forums, just as long as you don’t hate the new interface