Post news Report RSS Project Mirage Update #4

Issues, Solutions and Re-evaluations - Our plan for AvCon

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Hi all - It's been a while since our last update, many things have been going on.

For starters, we are behind schedule due to a large issue with rig importing, all fixed now, but we had to re-rig and re-weight both finished characters, so that took a week or so of messing around.

Other issues have arisen, motivation and team co-ordination have been major issues in the past two weeks, with no light at the end of the tunnel yet, the team is suffering from low morale, but we are fighting through it.

Something positive - we have fixed the issues (short arms) in both models, and animations have started again, if you are in Adelaide from 25th-27th of July, we will be at AvCon, presenting our first level and some gameplay features, with a playable "mini-game" where you have to fight off the enemy and reach the goal within a time limit. It'll be awesome.

We also have a new composer, Jack, who is creating epic music for us - hopefully you'll get a taste when we release our first gameplay vid for AvCon.
Moddb.com

We are now in a "crunch" for AvCon, so we are working twice as hard to get things done.

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kinesis916
kinesis916 - - 739 comments

Aww nuts. I don't live anywhere near Adelaide. Well it is good that you have gotten things sorted out, and I sympathise with the re-rigging. I have had to go through that pain myself.

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hero_kenshin
hero_kenshin - - 240 comments

its good to see a nice aussie mod, badluck for me taht you guys arent coming to sydney =[

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pancreas
pancreas - - 67 comments

Oh ill be there alright. I better be able to play it, unless its still too secret for me:P

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ThatProgrammingGuy
ThatProgrammingGuy - - 4 comments

pancreas Jun 4 2008, 4:06am says
Oh ill be there alright. I better be able to play it, unless its still too secret for me:P

You get your advanced copy as soon as i get a signed copy of mentality :P

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Shimmey Author
Shimmey - - 65 comments

and a coke

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