Here we go.
After a long time to wait, now the next update from OPK BF2 Modifikation, 0.15. We try to kill so many bugs as possible. SO we can present totday something playable, nothing final, but much better then the first demo. So we remove the gameplaykiller, but we add some more toys too.
Releasenotes:
- Fixed polycounts on many vehicles
- Fixed staticbugs (f.e. mosque in Tutin)
- Added Stingerkit (Airfield, Ambush, Tutin)
- Added Gimletkit (Airfield, Ambush, Tutin)
- Added Pilotkit (Airfield, Ambush, Tutin)
- Added Laser Range Finder HALEM
- Fixed stupid mapperbugs (Bridge on ambush, soldierspawns on border)
- Tweaked code for landvehicles, MG?s, rockets, helicopter, planes
- Tweaked damagesystems
- added new sounds
- fiexd sounds (f.e. MG3-soundbug)
- fixed bugs and improved perfomance on Battle of Tutin
- New Gamemode Teamdeathmatch
- radar on scoutvehicle
Added new Maps:
- Airfield Assault ( 16/32/64 paradropattack)
- Battle of Bogovina ( 32/64 Tankbattle; 16 CQB)
- Harbour Sabotage ( 16/32 CQB)
- Out of Reach ( 16/32/64 groundattack/CQB)
You can find pictures on our official homepage on www.opkmod.com or here in our gallery.
What game is this for? What is the mod about? Why should we download it? All you've provided us with is an FTP directory and a meaningless changelog!
SPOILER: Opkmod.com
It's as easy as reading the newspost.
Its for Battlefield 2
I just wonder why this news wan't submitted under the mod's profile, instead of just being general news... OPK news posts have always been fantastic before, why all the unprofessionalism now? :S
Anyway I've always loved OPK, glad to see another release!
Yeah it really should have been submitted under your mod's profile, but I'll let it slip today.