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Valve integrated new shaders in the Orange Box Engine, I discovered these and tried to make it work in dod source.

Posted by djibe89 on Jun 21st, 2010

Valve integrated new shaders in the Orange Box Engine,
I discovered these and tried to make it work in dod source.

SSBump is a shader, I will present it later,

now, let's talk about Ambient Occlusion Mapping.
It consists of light attenuation depending on surroundings configuration, therefore it is useful on bumpy materials, such as rocks, cobble, etc...

Here is my first try :
- texture by Fakefactory
- bumpmap, envmap, occlusion map by djibe89

Original ("Vanilla") argentan :

Original stone texture

djibe edit :

Dod_argentan stonewall Ambiant
Dod_argentan stonewall Ambiant

Vanilla
Vanilla Argentan

djibe edit

Dod_argentan stonewall Ambiant

I hope you can see the difference ;-). What do you think ?
See ya

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Post comment Comments
hogsy
hogsy Jun 21 2010, 7:33pm says:

Wow looks amazing! Quite a huge difference.

+5 votes     reply to comment
DarkPivot
DarkPivot Jun 21 2010, 10:40pm says:

Love it, looks really good. I wish valve would use better textures sometimes.

+4 votes     reply to comment
TuskenRaider
TuskenRaider Jun 22 2010, 11:26am replied:

totally agree, its at "very high" now, hope they add an "ultra high" with parallax and such to source :)

+1 vote     reply to comment
dsi1
dsi1 Jun 22 2010, 4:04pm replied:

I'm not sure if this still works, or ever did work, in DoD:S, but there used to be a command for TF2 called mat_picmip -10, this would leave the textures uncompressed (or compressed very little) and thus less blurry than the normal game. Sadly it was unceremoniously removed in the last major update for TF2. (Very High is mat_picmip -1)

+1 vote     reply to comment
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 22 2010, 2:16am says:

those shaders aren't new, but anyway, looks good

+1 vote     reply to comment
LaZi3b0y
LaZi3b0y Jun 22 2010, 2:29am says:

****, that looks insane! :D

+1 vote     reply to comment
ausbushman
ausbushman Jun 22 2010, 6:46am says:

I can taste the difference.

+1 vote     reply to comment
mastersrp
mastersrp Jun 22 2010, 7:05am says:

**** that's good!

+1 vote     reply to comment
Ragora
Ragora Jun 22 2010, 7:57am says:

He's right, it's just a texture change with shading. Still looks good though.

0 votes     reply to comment
Nawwx
Nawwx Jun 22 2010, 11:01am says:

This mod looks awesome! You deserve my download for this. :P

+1 vote     reply to comment
Tornum
Tornum Jun 22 2010, 6:32pm says:

I can see Homer Simpson in the wall.

+1 vote     reply to comment
AmaroqDricaldari
AmaroqDricaldari Apr 8 2011, 1:59am replied:

Where?

+1 vote     reply to comment
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