Engine support for AI is not enough good for NEP. I wrote new script to compile with gametypes and campaign scripts. Old AI hasn't built units all time so it has not enough big army. New AI builds units all time when has money, so it can build bigger army. New AI makes statistics about enemy army, and builds respective platoons. AI makes scouts and attacks only visable units and withdraw the army when loses. It attacks with big armies of bombers, tanks and artillery, not single platoons. AI is completed at about 80%.
Campaign will be adapted to the new ai.
Ltempar improves fleet and parametes.
Templar(Joker89) makes trailer.