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In today’s update we have some quite a lot lined up, including an incredibly classified secret, an overview of the game and a new Q%A about the game.

Posted by VirtusStudios on Nov 18th, 2013

Network | Fresh new look, unreal engine 4, Q&A, Virtus Studios recruitment

Hi guys, first and foremost I would like to thank you all for checking out the very first of the new Network news posts. The game has undergone a big change which greatly affects the overall image and quality of the game for the better, having said that we really want to showcase that. In today's update we have quite a lot lined up, including an incredibly classified secret, an overview of the game a new Q&A about the game.

New Engine
As mentioned above, Network has recently undergone a gigantic change, the NDA has finally been loosened and we can now proudly let everyone know we have UNREAL ENGINE 4 for quite some time now and are heavily in the process of porting the game over. Now, some of you may be wondering what this will mean for the game.

Unreal Engine 4 is one of the latest and most powerful engines in the industry and most importantly is built around the next generation, having said that Network is being build around the next generation too, allowing us to utilize the engine's many robust tools and further increase our graphics. In addition, over the next few weeks we intend to start releasing screenshots of our content looking all sexy in unreal engine 4!

What is Network?
Network is an up-coming, free-to-play first/third person shooter game developed by Virtus Studios, powered by unreal engine 4 set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard delivering pure, unadulterated brilliance. Network has it's own unique class and ranking systems, filled with persistent options to enhance your character with new gear, items and personalization options. Whether playing as the nimble Scout class or the beefy Tank class, Network strives to deliver gameplay and visuals on a level that most free-to-play games simply cannot match.

Question & Answer Session
In addition to the above, we have put together a quick and simple question and answer session video for you all to check out to get a better undeerstanding of the game. The questions included those we found essential and others that were suggested by the community on our social media outlets. Make sure you check it out on YouTube via the embedded player below.

Last but not least, we are currently looking for some new team members. Having said that, if you're interested in working with a highly passionate and profession team working with cutting edge, industry standard game development technology make sure you check out our careers page on our website or on Indiedb!

Reminder // Don't forget to check out our various social media pages to stay updated and for more information regarding Network from their links provided below.

Luke Anderton | Lead Developer signing out!


Post comment Comments
fragfest2012 Nov 15 2013 says:

So that video...I don't see it...

+2 votes     reply to comment
VirtusStudios Author
VirtusStudios Nov 15 2013 replied:

I apologize for the inconvenience, the video is now live and ready for you all to check out!

+2 votes   reply to comment
fragfest2012 Nov 15 2013 replied:

Wow Luke, so professional. ;)

+2 votes     reply to comment
ghost59 Nov 19 2013 says:

how is the unreal engine 4 handling ? is it more effective ? easier to work with from what epic said?

+2 votes     reply to comment
VirtusStudios Author
VirtusStudios Nov 23 2013 replied:

The engine is absolutely brilliant and is doing so much good for Network. Unreal engine 4 allows us to massively increase the graphical quality of the game and is incredibly easy and more efficient to use.

I can't go into technical details as of right now due to the NDA we signed for epic games, however what I can indeed tell you is that it is leaps ahead of unreal engine 3.

It's built around the next generation and is allowing us to push Network to the limits.

I will be posting some of our in-engine progress soon, stay tuned!

+1 vote   reply to comment
ghost59 Nov 24 2013 replied:

ahhhh nice sweet. XD NDA omg i want to learn more on game engines.

+1 vote     reply to comment
TKAzA Staff
TKAzA Nov 20 2013 says:

Ive heard its leaps ahead of ue3.

+1 vote   reply to comment
rumiks Nov 27 2013 says:


+1 vote     reply to comment
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