As the title says, moving from the Catacombs and into the Hall! We're currently working on upgrading the graphics, level design and gameplay in the catacombs to make it as atmospheric as the catacombs. The Hall will contain of different areas, some of them calm and welcoming... and some of them not so calm and welcoming. We've also uploaded a paintover of the HUB area of the hall and the graphic style we're aiming at having in these part.
We're also currently discussing if these parts should be more blue or green to make them more "horror"-like, with more moonlight and less fire that makes the level orange, what do you guys think?
It looks great as it is, maybe just make it slightly darker, especially in the corners.
Thanks for the feedback! Light (or darkness) is something very important for horror games and we're working on making it as "cozy" as possible.