Post news Report content RSS feed Level scripting, speed bonuses

Campaign levels now support basic script actions on shape pops, and speed bonuses sometimes give you an imploding shape which sucks in others around you.

Posted by on

At the moment, various actions can be triggered by popping a shape/a group of shapes. These are simply implemented in the level files using only one line for one action, but are a great help for creating more dynamic levels.

Examples:

User Posted Image

This will be extended by the ability to trigger one or more shape spawns on a pop, and maybe a few other things. Hopefully, it'll also be possible to change the trigger type - for example, when players enter or leave an area.

Speed bonuses now randomly offer an imploding shape, which does this:

User Posted Image

Comments
NullSoldier
NullSoldier

Uh, this is really freakin cool.

Reply Good karma Bad karma+1 vote
Vizitas
Vizitas

nice looking good

Reply Good karma Bad karma+1 vote
Micah
Micah

Awesome as always.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Share
Related Games
Rotion
Rotion Arcade