Report article RSS Feed Hellknight Headhunter

new Hellknight attack "Headhunter"

Posted by Klonsemann on Feb 19th, 2008

One of the great last features were our new customheads. To
have more use of arbitrary spawn- and attacheable heads we talked about having a
special hellknight attack which grabs the player and bites his head off. The
hellknight keeps carrying the body ragdoll and throws this against next enemy.

Alot of animation, coding and testplay (THX Nineberry and Medivo for betatesting) later there is a playable

OpenCoop 2.0a developer renderings of early animation.
OpenCoop 2.0a developer video - The Hellknight Headhunter in action.
IK Rig for animation.

Post comment Comments
Snarboo Feb 20 2008, 1:41am says:

Now that is awesome. :D

+2 votes     reply to comment
mjnowak Feb 20 2008, 3:46am says:

Holy god he kills you with your own body O.o awesome work :D

+1 vote     reply to comment
foxatphoenixlabs Feb 20 2008, 10:13am says:


+1 vote     reply to comment
Peete1986 Feb 21 2008, 11:58am says:

That is pure awesome. I would love to see all the old doom monsters enhanched like that. Like the Mancubus, Spider Mastermind, or the Pain elemental.
Really nice work!

+1 vote     reply to comment
__MaX__ Feb 22 2008, 4:38am says:

That's what we were waiting for since Carmack showed the first movie of Doom 3 with this feature (that... strangely, wasn't in the final game). Really good job :)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Report Abuse
Report article
Related Mods
OpenCoop (Doom III)
OpenCoop Doom III - Multiplayer First Person Shooter
Related Games
Doom III
Doom III Single & Multiplayer First Person Shooter
Related Groups
OpenCoop Developers
OpenCoop Developers Developer & Publisher with 4 members