L85A2
L85A2 preview. It's recommended to watch the video in HD for the best experience. Or you can access YouTube video for 60 FPS HD.
CREDITS
L85A2 rifle, Daniel Defense L85 RIS, grip pod
Tigg - Model
Alex_I - Texture
L123A2 UGL
Kiory - Model
Alex_I - Texture
L3A1 bayonet
Yksnawel - Model
Alex_I - Texture
SUSAT
SAM61 - HP model
Sarvs - LP model, bakes
Alex_I - Texture
Picatiny rail
Kiory
Surefire MAG5-60
Tigg
AN/PEQ-16A
Yksnawel
M433 HEDP, M397A1 grenades
SAM61
AAC M4-2000 5.56 supressor
r_populik
PN-24 night scope
Mr. Rifleman
- PMAG 40 AR/M4 GEN M3 magazines, EOTech exps3-0 sight, Elcan Specter sight model and textures used in preview are from the game Escape from Tarkov by BattleState Games.
- Aimpoint COMP M4S model is taken from Firearms: Source (special thanks to Mr. Brightside for the files) and textured by SAM61 for GUNSLINGER mod.
INERTIA UPDATE
Inertia update preview. It's recommended to watch the video in HD for the best experience. Or you can access YouTube video for 60 FPS HD.
- Fixed the rough transition (camera shake) at the end of walking animation and most other sequences
- Updated the camera animation of the character changing the stance (i.e. from standing to crouching) to be more natural
- Added sprinting camera animations
- Remade strafe camera animations for both unzoomed and zoomed states to be less rough while ADS and strafe moving
- Added jumping camera animation with updated HUD reaction to it
Thanks for reading!
Useful links:
Official YouTube channel
F.A.Q. (Frequently Asked Questions)
Nice work with every times. :D
You should add the L85A1, but instead of shooting the magazine falls out
or drop the whole thing and pick up a famas g1 ;)
reminds me of another game too btw
Im liking it. I have a question however.
While realism is a fitting choice for stalkers gunplay. I feel that maybe more could be done to enhance the roughness of the guns.
Basically having them look more worn (because realism) and with more aggressive upwards recoil. (sideways recoil is gross for first person shooters) Like the earlier double barrels should shoot my view to the sky with more modern shotguns recoiling less.
Though considering youre already hacking the engine. Maybe give and increase sideways recoil the more damaged a gun is.
Since when is aggressive recoil realistic? Most guns have mild recoil, including heavy battle rifles. Heavy recoil is unrealistic and mostly put in games as a balancing factor. Guns don't kick much IRL unless you're shooting some ridiculous gun.
>Since when is aggressive recoil realistic?
More of a balancing mechanism plus it adds power and feel to them. Which you did say. But yes. Realism only where it aids the game.
Sick! I'm following.
Hope this actually releases and isn't just padding for your portfolio, lol.
this mod is started developing in 2011 its 8 years away already and didnt realsed by now ? -.-
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