Report article RSS Feed Designing the villages #5

In the previous articles in this series you've read how we created the villages from concept art to actual 3D models. In this post we'll explain how we're giving them color.

Posted by Timen on Apr 19th, 2012

In the previous articles in this series you've read how we created the villages from concept art to actual 3D models. In this post we'll explain how we're giving them color. Since we'll have multiple buildings of the same style and structure. It seemed wise to use a system in which we can share the textures across multiple buildings in stead of creating a unique texture for each building. This solution saves time, reduces the total texture size and it has less impact on the performance, which is import to keep the game running at a steady and fluent frame rate.

texture examplestexture examples
 

Textures are unique images that are applied (mapped) to the surface of a shape or polygon in the game. Usually everything you see in a 3D game has a texture. Above you see some examples of textures we use in CotD, below you can see them applied to the butchery and carpenter model.

butcher texturedrenders of the Butchery building, wireframe, shaded and textured
 
carpenter texturedcarpenter building, wireframe, shaded and textured

Read the original post on www.crossofthedutchman.com   
Previous posts in this series:

Post comment Comments
heyufool1
heyufool1 Apr 19 2012, 10:23pm says:

The art is fantastic! However, something about the planks, specifically in the carpenter building, bugs me. I think it may be the direction they are going. Personally, I always envisioned a wooden building where the planks go horizontally. However, it's late so maybe I'm just talking nonsense, but it definitely looks great as-is.

+3 votes     reply to comment
Emiya-Archer
Emiya-Archer Apr 20 2012, 2:14am replied:

Same here, no nonsense.

+2 votes     reply to comment
Timen
Timen Apr 20 2012, 6:47am replied:

Thanks guys!

We actually did some research about the building techniques that were used in those days. We based these houses and textures on old paintings and other documentation from that time. Apparently the used to build their sheds with vertical planks.

+3 votes     reply to comment
Sph!nx
Sph!nx Apr 20 2012, 6:49am replied:

Crazy Dutch folks... ;)

+3 votes     reply to comment
A3DSKY
A3DSKY Apr 20 2012, 9:41am replied:

Then it looks awesome...those were the hard days...

+2 votes     reply to comment
Rafhaelbass
Rafhaelbass Apr 20 2012, 11:54am says:

I love the textures =)

+2 votes     reply to comment
Helmlock
Helmlock Apr 20 2012, 3:00pm says:

Nice work guys!
Keep it up!

+2 votes     reply to comment
rottenhedgehog
rottenhedgehog Apr 21 2012, 10:01am says:

Very niiice graphics and iinsights! Thanks for sharing.

+2 votes     reply to comment
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