What can be more fun in team deathmatch than controlling the opposing team members to cause all sorts of team killing mayhem? Throwing them down the lift shaft when you're done possessing them maybe. A collection of updates, watch the video for more insight into what is becoming the more polished DvH mod:
Posted by gladers on Jul 27th, 2010
A gameplay update involves the demon team having to work together to kill the human team, a human can only be killed from a fatality move up close (fire, gib, or demonic possession) when the human player has high fear levels. Human team members fear levels will lower back down over time as the player calms down.
The hud is being updated to represent the changes to the demons controls as the demons now have hot keys 1-8 to trigger abilities and in combinations, and a method to represent the cooldown before that ability can be used again.
The headcrab will be replaced by a familiar, animal based, and could be fictional. Still looking for a modeller that can make something small with 4 legs and can walk.