Post news Report RSS Demons Vs Humans - Possessed by a Demon

What can be more fun in team deathmatch than controlling the opposing team members to cause all sorts of team killing mayhem? Throwing them down the lift shaft when you're done possessing them maybe. A collection of updates, watch the video for more insight into what is becoming the more polished DvH mod:

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A gameplay update involves the demon team having to work together to kill the human team, a human can only be killed from a fatality move up close (fire, gib, or demonic possession) when the human player has high fear levels. Human team members fear levels will lower back down over time as the player calms down.

The hud is being updated to represent the changes to the demons controls as the demons now have hot keys 1-8 to trigger abilities and in combinations, and a method to represent the cooldown before that ability can be used again.

The headcrab will be replaced by a familiar, animal based, and could be fictional. Still looking for a modeller that can make something small with 4 legs and can walk.

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Iamnot.
Iamnot. - - 13 comments

Looks like a good system so far.

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Croco15
Croco15 - - 1,240 comments

Awesome video, the possession idea is pretty cool, but is there any way the player can resist this and does it have a recharge? I'm just thinking that the demon could just keep run around and posses people, and that might get on people's nerves. It seems very early though, so I understand.

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Jack5500
Jack5500 - - 178 comments

You have demon power so it is limited

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gladers Author
gladers - - 215 comments

Its a kill move in the game, so can only be done close up to a player with no health and the demon would need a fair amount of power to control the humans. This should be where demon team play comes in.

Leaving the possession will kill the player. I might make it so if the demon possessing the player is killed then the player can resume control.

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Croco15
Croco15 - - 1,240 comments

Good to hear it! Seems like you got this all figured out and balanced.

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AcidBarrel
AcidBarrel - - 88 comments

Amazing! I like it, reminds me of ... Hidden source. Nice work. Watching...

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gladers Author
gladers - - 215 comments

Heard that a few times, I've never played hidden source, and I've promised myself not to play it until I've finished this mod so not to be influenced by it or by trying to be extreamly different from it etc. :)

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Nebcake
Nebcake - - 443 comments

Intense game play every time, cool.

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Spooboy
Spooboy - - 2,028 comments

I love the possession idea, however I'm not quite sure on the system set in motion here. I have a couple suggestions, please bear with me and understand that there just suggestions, I'm not trying to hate on the work being done here.

First I would suggest making the possessing an ability similar to the gravity gun. When you use the power on a prop it makes the prop hover and shake (nearby props whiten a said radius may also be affected) then they can be launched and fired.

Another suggestion would be to make the possession in 3rd person. Although being able to see though walls and floors would be a bad thing, so that may not be the best option.

Anyways, looking good guys. The update is nice.

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gladers Author
gladers - - 215 comments

Im interested! Thanks for comment :)
Theres a push & pull abilitie that doesn't require the object to be possessed (bit like the Mass effect, KOTOR system but for entitites).

But making the objects shake first sounds cool, at the moment the left mouse button will fire the object, I can make the right mouse button float or shake the object around first or build up a charge by doing that to give the humans some notice.

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MitchellS
MitchellS - - 1,181 comments

This looks very fun and nice. Can't wait for release.

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-WAXT-
-WAXT- - - 36 comments

I'm looking forward to September =)

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gladers Author
gladers - - 215 comments

Me too, no wait, lots to do :)

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Cremat0r
Cremat0r - - 6,885 comments

This is really an awesome gameplay mechanic, definitely looking forward!

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Link3737
Link3737 - - 55 comments

Every new update impresses more than the last. Can't wait to play this.

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stealthpredator
stealthpredator - - 112 comments

Looks cool tracking!

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Spenzerr
Spenzerr - - 494 comments

looks awesome and creepy!

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Cool, demons that can burn things and control other things! It's time to wake up my demon muahaha

lol, i'm sleepy, just woke up -.-

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gladers Author
gladers - - 215 comments

Thx xXMaNiAcXx always enjoy recieving yours and Croco15 comments :)

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nosfer4tu
nosfer4tu - - 1,378 comments

Awesome! Im really intrested!

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bliblix
bliblix - - 46 comments

The gameplay itself seems ******* amazing and fun, but it really looks too HL2ish, you should get a modeler. :D

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gladers Author
gladers - - 215 comments

Working on getting as much of it away from HL2 as we can for open beta 0.1, I'd love a full conversion by first beta but don't think it'll happen.

Eventually it'll all be updated :D

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Healplix
Healplix - - 7 comments

Does the wireless guided rpg always takes the camera away or is it like a secondary fire?

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gladers Author
gladers - - 215 comments

Left click will be fire and forget, right click for this view :)

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Armando92
Armando92 - - 36 comments

awesome mod, keep it up.
tracking it

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NoobSaibot
NoobSaibot - - 316 comments

It's an interesting idea, but it looks like it wouldn't be fun playing as a human really in comparision to a demon.

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gladers Author
gladers - - 215 comments

I like playing as the humans as I like seeing the environment change, catch fire and seeing things fly around all over the place.
The sides are even so its not like youre getting slaughtered.

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iopzx
iopzx - - 148 comments

Wireless guided RPG? THAT SOUNDS SO BORING! U gotta make a wired guided RPG. That's just awesome.
NO, am kidding. SO far it's amazing to see all these efforts and system. I am looking forward this one. :D

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iopzx
iopzx - - 148 comments

I laughed so hard when I read that "slaughtered"

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Sousuke
Sousuke - - 88 comments

i cant see a damn thing in the video. Can you add lights to the map? All your video showing is darkness and fire ><

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gladers Author
gladers - - 215 comments

Try viewing it fullscreen, video came out darker than it was in actual game.

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gladers Author
gladers - - 215 comments

Featured on Podcast17:
Podcast17.com

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Gradius
Gradius - - 85 comments

The most obvious replacements for the headcrab to me would seem to be a black cat or some sort of manky rat.

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KaiMan32
KaiMan32 - - 470 comments

I can't help but feel like this reminds me of a gamecube game I used to play called "Geist" :P

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