City 17: Uprising
First of all - Let's start with a story
Story takes place during Uprising in City 17 (Both before Episode One, and during Episode One) Michael,a member of the resistance is one among the many other rebels participating in Uprising,must fight to the death with the combine,meeting many old allies along the way.
However,unusual vortigaunt interference is happening too! The question is, are they any good?
Staying in City 17 after Citadel began to collapse is one-way ticket,and the only possible way out through the trainstation,but way there is too long.. Will he get there in time?
Demo releasing along the moddb page as well, take a brief journey in Collapsing City 17 around chapter 4,as Michael,get to the Combine Garrison through an actual war on the streets in City 17 and.. see what happens..
Thirdly - The Future
To start of,I want to point out that City 17: Uprising was inspired by: Dangerous World, City 17: Episode One and Entropy Zero.
Currently first chapter "Collapse" (Set during the end of Half-Life 2) is in progress!
Yes,there are a lot of things to improve on,but with your support it is more than possible,so we will keep you up with most recent updates and additions!
City 17: Uprising uses Mapbase and City 17: Episode One content (Shout out to both of them, Awesome Guys!)
not bad, if only there were more developments in City 17: Episode One: rebel hands and weapons, zombie rebel and zombie shotgunner, particle system: fire, water, explosions, shooting effects, skybox