Yixx has been working really hard on getting the mod to function properly with the 1.24 patch in the World Editor and in-game. Finally, we're coming to the end of it.
Posted by Craka_J on Dec 22nd, 2009
Yixx informed me that he is nearly done with making Wc3:WoW fully compatible with WarCraft III patch version 1.24c. The deadline for it has been set to December 31. It is likely it will be done before that date though, so cross your fingers!
Once the campaign works in 1.24, I will immediately begin terraining Orgrimmar again and push for the finishing touches. I'd like to finally get it done, but I am still lacking a lot of crucial screenshots of:
So please, if you aren't already registered at the Hive Workshop and want to provide screenshots for me to work from to get things done quicker, please register at the Hive Workshop and visit our Hosted Forum here:
Other good news is that Bob27 (creator of Wc3:WoW's previous trailer) has happily agreed to begin working on another Wc3:WoW trailer featuring terrain and possibly gameplay once I've finished two Durotar areas, Orgrimmar, Thunder Bluff, and two Mulgore areas. I'd love to squeeze Ragefire Chasm in there this time, but we'll see...
*** [EDIT] Jan 6, 2010 ***
Yixx has informed me that he has not been able to access his computer last week, but is now working hard on Wc3:WoW again and assured me that Wc3:WoW will be compatible with WarCraft III's 1.24 patch within days! As soon as Wc3:WoW works with 1.24, I'll get straight to terraining Orgrimmar and other zones in Wc3:WoW.