Report article RSS Feed A little bit about rubble

Yes, it is about rubble this time! Since rubble of buildings is missing in-game I have got the task to create some nice rubble. It is still in progress. I will make some rubble that is made of parts and not just a simple mesh with a tileable texture with bricks and stones.

Posted by Reto.KenSolo on Sep 14th, 2012


By Reto.owleater, Character Designer

2-rubble_render_1

Yes, it is about rubble this time! Since rubble of buildings is missing in-game I have got the task to create some nice rubble. It is still in progress. I will make some rubble that is made of parts and not just a simple mesh with a tileable texture with bricks and stones.

The first parts are almost done, so next  up is to do a  3D physic scene and sprinkle with bricks, planks and what else comes to mind. So here is a preview of where I am in the process…

1-rubble_render_overview_2 The big parts of the rubble. The white lines are the edges of the ingame polygon resolution.

3-rubble_render_4
The big rubble parts in a pile only dirt, stones, bricks and floor planks is missing.

4-sprinkle
The missing parts in the 3D scene setup with physics.

So this is the state of rubble in Heroes & Generals – I will do a follow up when the final pile is finished.

Sign up for a Beta-key here!
(Original Heroes & Generals blog link)
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R3bornSh4dow
R3bornSh4dow Sep 15 2012, 4:28am says:

Looks awesome!

But I still hope that you guys implement some kind of destruction! :)

+4 votes     reply to comment
Rayman47
Rayman47 Sep 15 2012, 7:37am replied:

only need for destrucktion are Fences! i don't think that a Tiger tank get stuck at them

+2 votes     reply to comment
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