The story begins in Bar (100Rentgen). This is story about short way of young stalker who was told about deep LabX...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
testing
embed
share
view previous next
 
Post comment Comments
ZeroSen
ZeroSen Apr 4 2013, 5:06pm says:

Nice, is this in the gold source engine?

+2 votes     reply to comment
Elber
Elber Apr 5 2013, 6:58am says:

yes, it is still modified gold-source engine

+2 votes     reply to comment
h4wk99
h4wk99 Apr 5 2013, 5:40pm says:

the base of the first stalker game is a heavily modded gold-source engine so there is not a big difference actually ;)

-1 votes     reply to comment
Elber
Elber Apr 6 2013, 9:24pm replied:

I hope that was a joke;)
Did you work with X-Ray? I did. And I know the difference..

+3 votes     reply to comment
h4wk99
h4wk99 Apr 9 2013, 2:37pm replied:

yeah maybe this was a little bit rough-spoken but x-ray arised from the gold-source engine so i think they have at least some similar parts

0 votes     reply to comment
Elber
Elber Apr 10 2013, 4:33pm replied:

Please my freund, give me the source of information that x-ray and gold-source are similar. GoldScrc - is heavily modded quake engine, just at all.

+3 votes     reply to comment
RobakPL
RobakPL Apr 9 2013, 10:18am says:

I'm sorry, I do not understand ... How could MODELS HL1 cast a shadow!

Sorry i'm using a translator :/

+1 vote     reply to comment
Elber
Elber Apr 10 2013, 4:37pm replied:

Sprawa polega na tym ze ten silnik naprawde nie ma prawdziwych dynamicznych cieni, i dlatego zdecydowalem wykorzystac tkzw. stencil shadows. Mozesz to znalesc na wikipedii. Skierowalem je wertykalnie i tyle. Wyglada niezle niby..)

+2 votes     reply to comment
RobakPL
RobakPL Apr 10 2013, 3:19pm says:

I'm very sorry authors ZONEI got the information that the old engine gold has a shadow mode :)

+1 vote     reply to comment
RobakPL
RobakPL Apr 11 2013, 3:42pm says:

nieźle? chyba raczej zaje******śćie :)

+1 vote     reply to comment
RobakPL
RobakPL Apr 12 2013, 10:11am says:

Elber, nie popełniaj tego błędu co w stalkerze i odwróć modele broni...
(Suwadła z prawej strony)

+1 vote     reply to comment
Elber
Elber Apr 12 2013, 5:35pm replied:

Zgadzam sie, z punktu widzenia rzeczywistosci - to widoczny blad, ale sens polega na tym zeby wykorzystac kontent autentyczny, np - jesli tak mialo byc w Oblivion Lost - u mnie bedzie tez. ;)

+2 votes     reply to comment
RobakPL
RobakPL Apr 14 2013, 6:42am says:

no w sumie... ta ma być stalker a nie cod :)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

The snork is ported from the Stalker's build_1935. It has it's native animations. Generally speaking - 100% port.

Image Details
Type
Entertainment
Date
Apr 4th, 2013
By
Elber
Size
912×636
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only