The story begins in Bar (100Rentgen). This is story about short way of young stalker who was told about deep LabX...

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ZeroSen
ZeroSen

Nice, is this in the gold source engine?

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Elber Author
Elber

yes, it is still modified gold-source engine

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h4wk99
h4wk99

the base of the first stalker game is a heavily modded gold-source engine so there is not a big difference actually ;)

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Elber Author
Elber

I hope that was a joke;)
Did you work with X-Ray? I did. And I know the difference..

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h4wk99
h4wk99

yeah maybe this was a little bit rough-spoken but x-ray arised from the gold-source engine so i think they have at least some similar parts

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Elber Author
Elber

Please my freund, give me the source of information that x-ray and gold-source are similar. GoldScrc - is heavily modded quake engine, just at all.

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RobakPL
RobakPL

I'm sorry, I do not understand ... How could MODELS HL1 cast a shadow!

Sorry i'm using a translator :/

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Elber Author
Elber

Sprawa polega na tym ze ten silnik naprawde nie ma prawdziwych dynamicznych cieni, i dlatego zdecydowalem wykorzystac tkzw. stencil shadows. Mozesz to znalesc na wikipedii. Skierowalem je wertykalnie i tyle. Wyglada niezle niby..)

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RobakPL
RobakPL

I'm very sorry authors ZONEI got the information that the old engine gold has a shadow mode :)

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RobakPL
RobakPL

nieźle? chyba raczej zaje******śćie :)

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RobakPL
RobakPL

Elber, nie popełniaj tego błędu co w stalkerze i odwróć modele broni...
(Suwadła z prawej strony)

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Elber Author
Elber

Zgadzam sie, z punktu widzenia rzeczywistosci - to widoczny blad, ale sens polega na tym zeby wykorzystac kontent autentyczny, np - jesli tak mialo byc w Oblivion Lost - u mnie bedzie tez. ;)

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RobakPL
RobakPL

no w sumie... ta ma być stalker a nie cod :)

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Description

The snork is ported from the Stalker's build_1935. It has it's native animations. Generally speaking - 100% port.

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Elber
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