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Aftermath is a hl2 mod which involves the player killing waves of the undead with your friends or alone using weapons, your knife or even blow them up with grenades and set them alight with Molotov's.
Balanced weapons and point system
Voices ( we only managed to get 2 voice actors... )
Bleedout when health is low
Dynamic Scopes ( VSS, I2 )
Fixed Shells on the weapons
Made zombies jump ( WOO jumping zombies! )
Fixed the map quarantine
New zombie skins
Randombox ( ready to add )
Pack a punch ( ready to add )
Barriers ( ready to add )
Navigation mesh tutorial
If we managed to get everything perfect before the date we will release early, after release we are going to add the pack a punch and some new maps which will be a couple of weeks after release, for the random box and perks we need new models and maybe new sounds for everything too. You may of seen i have added navigation meshes this means a faster game and faster map loading it also means i can add new features to zombies such as jumping, i will make a tutorials soon for map makers.
Open team slots:
Voice actor(s) - Will have to voice act for the multiplayer characters, we currently have 1 space left (female).
Mapper(s) - Will have to map for zombie survival using there skills as a mapper, when applying send a example map and/or screenshots.
We hate bugs as much as you do so if you have a bug you want to report then create a ticket at our new bug reporting addition: Zombiesurvival.x10.mx
We will have no servers on release, we though we had 2 leads on some servers but they dropped/lost contact so we can only host servers if you donate! If you want to host a server use the tutorial :)
Please join the event on Facebook to discuss and get exclusive information about the launch: Facebook.com
We uploaded the new version on the 29th which is early, moddb took a long time to auth it and then when it finished it didn't show but the update came up and i got a email. if you want to download it use this link: Moddb.com i would of fixed this before but i was sleeping ( because thats what English people do ).
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Aftermath:Source. We love games like Half-Life 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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