C&C Generals Zero Hour: Redone mod! aims to transform the entire game into an immersive real-life war simulator.

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Greetings, everyone! It has been quite a while, hasn't it? I have been occupied with various commitments and responsibilities.

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Six years had passed since the tumultuous events of Zero Hour, but the Russian government remained far from idle. While publicly engaged in negotiations for a new 'Economic Alliance' with neighboring countries, their true intentions were shrouded in secrecy. Unbeknownst to the world, Russia was clandestinely pursuing a grander agenda.

As the years rolled on, the Russian government's influence steadily swelled, reaching unforeseen heights within the region. What had initially appeared as a mere economic alliance had morphed into something far more significant. The once-covert aspirations of rebuilding the Soviet Union were now no longer concealed. The Russian government's ambitions had taken a bold stride, casting a long shadow of uncertainty over the international stage.

Meanwhile, the United States Army found itself caught off-guard by the rapid ascent of this resurgent superpower. The evolving geopolitical landscape presented an unforeseen challenge, forcing the US military to reevaluate its preparedness and strategic positioning. The looming possibility of conflicts with a growing superpower demanded swift and calculated responses.

In a display of technological prowess, the US Delta 7925 satellite captured compelling footage, providing a glimpse into the heart of the Russian threat. The imagery revealed several Soviet Union bases, a tangible testament to the expanding reach of their influence. With this newfound knowledge, the urgency to counteract the Russian resurgence intensified, setting the stage for a high-stakes geopolitical struggle.

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