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Hey guys, We are actually back and we will have a website soon. PM if you would like to join the team! We have many open jobs. Zelda: Source is a multiplayer mod, that will bring the classic N64 game, "Zelda" into the Source Engine. Our aim is to bring a fun deathmatch like experience in the "Zelda" Realm using the weapons featured in the Zelda Series as well as keeping it third person and fast paced game with sword fights and more. As well as featuring Maps based on the Zelda Game, Hyrule Field, Ganons Castle, etc. The Weapons you will be seeing are: the Bow and Arrow, the Hookshot, the sword, and more Maps: Hyrule Field, Ganon's Castle, Goron City, and more to be announced! All of the models, sounds, maps, and textures are created by the team and not in any way from zelda.Zelda is a trademark of Nintendo and we are not part of nintendo in any way. If you are interested in joining the team, we pretty much have every spot open, hit me with a PM and we can talk...

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Report RSS New Pot Render - New Texture (view original)
New Pot Render - New Texture
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YahariiMesa
YahariiMesa - - 1 comments

Much better than the texture I put on there first xD

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Description

This is a new render of the pot seen before. This
isn't nurbs now, it's polys. Also,
I've made a new texture. It may not be as
clean as the 512 x 512, but it will look just fine
in-game while taking less memory of course. I may
bump it up to 512x512 again though. We'll
see. x.x now I need to make a .qc file or find
someone who can.