A collection of small tweaks, changes, and adjustments to Dead Island: Riptide. No gigantic game-changing overhauls, just small adjustments that address specific areas or issues.
Fixes errors in several weapon mods, makes valid weapons for weapon mods more consistent, restores missing weapon mods and makes them available for purchase...
Fixes the strafe/sidestep movement speed so that you can strafe just as fast as you move forward.
Stops Walkers from throwing melee weapons at the player. Currently this is the only way to stop the one-hit kill bug with Walker-thrown weapons.
Adds the various Legendary weapons from Dead Island to the loot pool, allowing them to be found on defeated enemies and inside containers.
Improves the rarity distribution of items found in locked chests (those requiring the Lockpick skill)