XWVM is a mod to the original X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. We are re-implementing the executable to extend the game beyond its original hardware support. The mod of course requires the player to own and have installation of the original X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). The team of fans developing XWVM is not associated with Lucasfilm Ltd or Disney, and XWVM is not an official Star Wars product. XWVM isn't a standalone game, or total conversion, but a mod to the original. XWVM neither contains nor distributes any copyrighted material. All game resource files (missions, voice overs, SFX, iMUSE automaton, in-game graphics and 3D models, etc) are loaded from the player's copy of the original game, or are replacements originally created by our team, where the original resources are considered inadequate for today's standards.

Post news Report RSS Y-Wing Demo: Major Blockers

Hello everyone, as the question for a release date comes up from time to time: Before we'll do a full release, you're going to see a Y-Wing Demo containing the Y-Wing Historical Missions only at first. However, there are a few major blockers to resolve, including replacing any placeholder assets.

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Hello everyone,

as the question for a release date comes up from time to time:

Before we'll do a full release, you're going to see a Y-Wing Demo containing the Y-Wing Historical Missions only at first.

However, there are a few major blockers to resolve, including replacing any placeholder assets.
The assets include:
-The Nebulon-B Frigate from "Star Wars: Galaxies"
-The Corellian Corvette by Dart Flodis (thanks for providing it)
-The Stormtrooper Transport by the XWAUP
-The Bulk Freighter's body by the XWAUP

The good news is that progress is being made in building our own assets, even though it may take a while until everything is finished.

If you are curious about which assets are still missing, you can check out our Assets Progress Table:
Docs.google.com

Thank you all for your continued support.
Even though we can't promise a release date at this point, we can promise that you're going to see an official release of "X-Wing Virtual Machine". It's only a matter of time.

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The_Story_Continues
The_Story_Continues - - 797 comments

Can't wait! Good luck with it all

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Guest
Guest - - 690,251 comments

Watching your progress closely, and wishing you Godspeed. Thanks for your efforts!

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Guest
Guest - - 690,251 comments

This looks absolutely gorgeous, and I can't wait to try it out. I hope I don't offend with this question, but do you think that once XWVM is complete, it would be possible to build off of it to create a multiplayer version? Once again, no offense intended, I love what you guys are doing, I'm just hopeful/curious/daydreaming that one day we can experience something similar to X-Wing Alliance and X-Wing vs Tie Fighter Balance of Power with a more modern engine.

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GAVAL2
GAVAL2 - - 4 comments

I can hardly wait! I drop in every few weeks to see how your progress is doing. With summer drawing closer to an end, I wonder if we might get another update form you guys. It's been a while...

Thank you for your efforts!

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dandelma
dandelma - - 2 comments

Hello. I am a fan of X-Wing series and I also happen to have almost 25 years of experience with modelling software. I worked modelling, texturing, (both creating and mapping) and animating for the videogame industry a while ago. I am willing to lend a hand if you need help building some of the resources that are still missing.
If you are interested please contact me through my e-mail.

Cheers. I LOVE your project and I can't wait to play with the mod.

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TheVidmaster
TheVidmaster - - 623 comments

This is such a labor of love, why not ask another SW mod creator for some models? For instance, the 'Empire at War'-Remake creator. Lot's of great models and he is already sharing some of them...

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