XWVM is a mod to the original Star Wars: X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. Our goal is to rebuild the game engine with newer technologies that allow it to run and make use of the latest hardware and improvements in gaming hardware. The mod will require the player to own and have installation of the original Star Wars: X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). XWVM neither contains nor distributes any copyrighted material. All game resource files (missions, voiceovers, SFX, iMUSE automaton, etc) are loaded from the player's copy of the original game, or are original creations of our team, where the original resources are considered inadequate for today's standards.

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Negtharayas
Negtharayas

Wow. As usual, you guys continue to impress *dusts off old joywinder*

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Darklord42
Darklord42

THANKYOU FOR ADDING THE TARGET RETICLE FROM THE MOVIE/X-WING GAME!!!!

Seriously, that's the one thing I miss in the later games, and I was worried you wouldn't put it in.

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Description

Testing of the aiming mode for the targeting computer. This mode, reimagined from X-Wing, allows you to snipe really far static and moving targets if you manage to place the little ship in center of the targeting computer's reticule.
This video also features a new version of the iMuse music resynthesized by Laserschwert (listen to an arrangement of it at Soundcloud.com )

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Azrapse
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xwvm-gameplay-2017-03-25.mp4
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