Story: The game is set in a war torn 1940’s European city. A large corporation in the city was built around experimenting on genetic enhancements for humans to use in the war. Due to the Third Reich’s fascination with the occult, the corporation was mainly focusing on wolf/human hybrids, named the WULF program. During an assault by the US army in an attempt to shut down and contain the program, the test subjects escaped into the city. A band of unlikely survivors find themselves trying to escape the city and its surrounding area before it is bombed, while avoiding becoming a wulf themselves. Genre: Survival horror with a focus on action Gameplay: Wulf will feature moments of suspense and intense bursts of action. The game itself will play much like UT3 but the content there within is what sets it apart. The initial multiplayer suite will feature a gameplay type that pits wulf vs humans in a survival deathmatch.
As you can see the model of the wolf is becoming more defined and is close to being finished.
'The port' level is still under development and is making excellent progress.
The guardsman model has been redesigned to suit a style more appropriate to the time period in which the game is set.
i Think it would look better if the body would be bent foward a bit ..
Anyways good model.
Feet are way too short. The wolf would fall flat on his face.