Wretched Abandon: Confined Combat Fantasy war has never been so real. Wretched Abandon is multiplayer mod that thrives off team play and squad based tactics. Three distinctly different teams will compete using class based combat to complete various objectives on maps, such as holding points and hacking data. Despite the fantasy setting combat will play out in a realistic tone, with location based damage and accurate fire arm portrayal. The goal is to take a complete fantasy sci-fi setting and provide a suitable realistic war gameplay. Design Features - Three unique sides; Mars, Moon and Earth. - Three classes per side, each with unique weapons and abilities, strengths and weaknesses. - Squad based tactics and balanced teamplay. - Realistic location based damage. A head shot will result in death. - Firearm kickback and accuracy. - Iron sight/LED aiming. - Atmospheric locations ranging for lush forests and fields to vast deserts and intense city streets. - Indoor and outdoor combat. - Planetary...
This is where a summary would go, if a summary existed at all.
Posted by monkeygrease on Jan 10th, 2010
Its back?! WA is back?! IS IT TRUE?!
The answer is no, sadly. I must admit I'm using this news posting feature to exploit the 100+ people following this mod, in order to call out to the original team and say "Hail!".
Any of you guys still out there? Whats news? Whats up? Remember WA and how awesome it was? I know I do. Warm thoughts of WA keep me warm at night, after all these years.
Never forget.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
oh yes, or even if WA is forever dead, where can I find the old concept art, as it was great
Good question. I lost a lot of it when my computer went kaput but I'll see what I can dig up. You can find a bit of it scattered on some of the DeviantArt profiles of Gabe and co.
Allo, allo, it is was a pivotal moment being handed the captains hat for this mod, but it was sad sinking with it. It was an over-ambitious project that started to pick up pace, and I dare say it did arouse me a lot. I have to say that a day has not passed where I have contemplated about this mod. A few design documents are still laying around that Spex (mostly spex) and I wrote.
I'd love a zip file or something of all surviving WA-related development materials (concepts, renders, design docs etc) just to sniff through, if that's not too much trouble. Obviously released under creative commons or equivalent.
*Bows Down* I almost had a tear drop! Good to see you guys are still around. My Hard drive with all of our WA content died. I was pretty upset that day since I no longer can enjoy all of the work we put into the project. I feel as though we learned a lot through out the process of what we had so far. I hope we can all get together at some point and discuss about the good old times.
Unfortunately I cant supply any of the media created while I was in charge, much to my own frustration, as the disk it was all backed up on has been damaged. I tried to salvage as much as I could with some appropriate software, and all I ended up with were age-old docs and jpgs with missing data. Drat.
once upon a time i uploaded all pictures that i could found:
Hlportal.de
may be it helps.