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Wormshl² is the sequel to the first Wormshl Mod. --------------------- DEAD... We needed more people to help, they never came. But I will make this mod somehow in a far future. I promise. ---------------------- It's based on the famous Worms serie by Team17 with a few innovations or modifications. The mod is developped by french devs but it will be available in the most possible languages (we first plan to make a french and an english release). The mod is deeply gore and fun, you'll never look down at a worms once again, these animals are really natural born killers. They use Dynamite, Shotguns, Bazooka, Grenades, Minigun, Holy Grenade and Sheeps. The mod is teamplay-based and might have a turn to turn mode like Wormshl used to have (but we're not quite sure yet because this game mode slows down the gameplay). Stay Tuned for new informations. Don't be afraid to take a look on the original Wormshl mod for Half-life. ps : the website is currently only available in french,...

Add media Report RSS Dynamic Worms Faces. (view original)
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TheOtherChris
TheOtherChris - - 36 comments

Should be cool, I've always liked Worms.

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PsychoBrat
PsychoBrat - - 291 comments

I hope you realise that there's a high chance of being shut down with game studios the way they are (i.e. threatening to take legal action even though this MOD doesn't clash with any of their games, or plans for games).

Oh well, I guess if that happened you could just change the name to Slugz and make the worms green... :P

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lhavelund
lhavelund - - 208 comments

Slugz, haha. Looks good I gotta admit.

Can't wait to try it :)

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Chunky
Chunky - - 1,415 comments

that "slugz" idea is actually a great alternative if you get in any trouble...

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coughsyrup
coughsyrup - - 69 comments

I guess since the poly count is so low you have all that time for extra features like hats to pick out and extra animations

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Description

Well, That's the Worms under the Source Model
Viewer, We Just added the Dynamic expressions to
the worms sothat we can have fun see him shout
like a madman :p. As You can see, We began to make
anchor points for the weapons.