This mod brings the Undead, Beastmen, Demon and Empyrian playable sub-factions besides adding up to 68 new units into the existing factions. It works on all versions of SpellForce 2 and it is playable in the Campaign, Free Game, Skirmish, Multiplayer and Domination modes...

Description

This version of the mod contains complete overhaul for both the vanilla and new units.

Preview
v0.76
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Guest
Guest - - 691,182 comments

It doesn't work when I installed it and unpacked in spellforce 2 folder (steam version)

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Astra_Nova Author
Astra_Nova - - 156 comments

Copy and paste "base" and "addon1" folders that are included in the extracted mod folder into the SF2 main directory, say "yes" to "replace all".

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Guest
Guest - - 691,182 comments

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Wortex4570
Wortex4570 - - 2 comments

The problem with resources is that there are too few of them.There are cards where there is 1 silver, grass, stone and one worker digs them for a very long time.Please fix it

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Astra_Nova Author
Astra_Nova - - 156 comments

Thanks for the feedback, I'll address this problem in the next version.

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Guest
Guest - - 691,182 comments

Hey, is this mod still being made because there is a general problem because I can't play as undead and beasts how to play with this race

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Astra_Nova Author
Astra_Nova - - 156 comments

You need v0.73 for the Undead, Beastmen and Demons as the subfactions with their own dedicated buildings of the Realm, Pact and Clan respectively, new subfactions only work in FGM (new avatar has to be created) and Skirmish.

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