It works! Finally!
When all the Wolfzone mod were converted to the ET:Legacy engine, all worked well except bots. I spent several days to figure out what's going on, but failed to fix the issue.
The problem was when i add a bot, it just levitating above the ground at the spawn point and doesn't move or react anymore, and then was kicked because of inactivity.
So to solve this, i needed to take the problem from another angle.
I re-used the the whole Wolfzone mod archive before conversion and replaced with parts from ET:Legacy engine i need:
- The two OpenGL renderers,
- The Windows and Linux specific parts,
- The SDL managed sound system,
- The network code.
And this morning, after few days of work, the whole game seems to finally works well.
As i am on vacation, i will test the game for 1 or 2 days more, and then prepare Windows and Linux version to be released.
Sounds cool!