This is a clean, balanced, historical and accurate total conversion mod for Age of Empires III (plus both expansions) It will take you to Middle Earth! with new civilizations, natives, technologies, units...

Beware of the Elves of Mirkwood, they are not known for their hospitality...

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Deep in the forests... live the elves of

Mirkwood


Culture: Elves
HC: Elven King's Halls
Leader: King Thranduil
Style: Rush/Turtle
Economy focus: Wood
Bonuses & Distinctions

  • Infantry and Cavalry can gather treasures

  • Villagers can not build buildings, instead they can train different building wagons
  • Buildings wagons can use stealth
  • It costs more to ally with natives

Mirkwood is a very isolated civilization. A well balanced unit roster compensates for it's a small navy.

User Posted Image

Elven Archer, Elven Pikeman, Elven Warrior, Woodland Sentinel (UU), Elven Mounted Archer, Elk Rider (UU)

Since they are part of the Elven Culture this means they have three politicians as their first choice. Each one costs a different resource. If you age with one, the rest of the later on politicians will cost the same resource.

User Posted Image

Currently there is no politician that costs coin, you can suggest one. He/She must have lived in the second age.

Over all it is an easy civilization to play, but a tricky one to master.

User Posted Image

User Posted Image

Comments
cofa88
cofa88

cool!

Reply Good karma Bad karma+3 votes
dron1885
dron1885

Elk riders make me cry...

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checanos Author
checanos

Are they that bad?

Reply Good karma+1 vote
dron1885
dron1885

There nothing wrong with you units, they looks very good. But that Peter Jackson's idea just wrong. I also heard that he intend to make a boar dwarf's mount in third film...

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paulo.francis
paulo.francis

perfect! where can I download this mod? =)

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checanos Author
checanos

It is not released yet, I am working on it.

Reply Good karma+1 vote
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