Warhammer 40000: Fire In The Sky is a dead conversion for Star Wars: Empire At War - Forces Of Corruption.
Finely detailed! Hm I hope there'll be an epic texture to come along!
And i hope game engine will handle this model,as a modder i have poly count-problems too.
this game can handle 10s of thousands of polys for land units in 1 single soldier and space can handle 20 thousands of polys you just got to know how to do it, i mean look at my halo mod for foc
It can handle about 30k polygons. Emperor battleship has 25-27k polys with shadow and collision meshes. In this model only 8-9k polys.
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Finely detailed! Hm I hope there'll be an epic texture to come along!
And i hope game engine will handle this model,as a modder i have poly count-problems too.
this game can handle 10s of thousands of polys for land units in 1 single soldier and space can handle 20 thousands of polys you just got to know how to do it, i mean look at my halo mod for foc
It can handle about 30k polygons. Emperor battleship has 25-27k polys with shadow and collision meshes. In this model only 8-9k polys.