Welcome to the 'Front...this is BF1942, only better. With over 200 vehicles and 75+ weapons to choose from, on over 85 different WWII battlegrounds (all with Single Player mode), Warfront brings realism and gameplay together to immerse the player in a unique WWII experience.
The release of Warfront 3.5 is here! Download it today!
Warfront v3.5 Changelog
----------------------------------This is a full, stand-alone release. No other previous releases are needed.
- takiwa, April 2019
Installation:
It is recomended that you delete any existing Warfront mod installation from your Mods folder before extracting this archive.Place this .rar file in your Mods directory, and extract. If you have not deleted a previous Warfront installation, overwrite or replace files if prompted....although if you install over an existing version of Warfront, this mod may not work correctly.
Bug Fixes:
Fixed hull gunner view in the M4A3E8 (missing aiming reticle)
Fixed collision issue with M18 Hellcat (missing faces on turret rear)
Fixed missing AI code for Riverboat
Fixed error in AI code preventing He-111 from dropping SC-1000
Fixed missing gunbase mesh on 25pdr Battery
Fixed missing ammo icon for Defgun
Fixed collision issue with 25pdr Battery
Fixed coding error with the 4German_Eng_Mine_Desert class
Fixed missing gun & turret sounds for S.75/18
Fixed ammo icon for S.75/18 (changed from AP to HE)
Fixed turret cam offset for M11-39
Fixed turret position (height) on T34-76
Fixed AI coding errors with the ShinHoTo Chi-Ha
Fixed gunbarrel position on T-26
Fixed AI coding issue with 20mm Dual Oerlikon
Centered aiming point for Ha-goGeneral Changes:
Replaced all map thumbnail pics with map info (factions and SP max players)
Tested all maps in SP, assigned new SP max player numbers to each*
Rewrote AI weapon code for all land/air/sea weapons
Removed unused weapon AI code in Conquest versions of the following SPGs:
--- Grille, Ho-Ni, Hummel, Marder II, Priest, Sexton, Wespe
Decreased Hummel reload speed (by 1.5s)
Decreased IS-2 reload speed (by 2s)
Decreased T34-76 reload speed (by 2s)
Decreased T34-85 reload speed (by 2s)
Decreased 25 pounder reload speed (by 1s)
Increased BM-13 Rocket Launcher reload speed (by 5s)
Decreased BM-13 Rocket Launcher rocket magazine from 12 x 5 (60 rockets) to 12 x 4 (48 rockets)
Increased F4U1 take-off speed
Increase Hurricane/Hurribomber take-off speedAdditions:
Added OT-130 to mod (equipped with flamethrower)
Added OT-34 to mod (equipped with flamethrower)
Added Flammpanzer III to mod (equipped with flamethrower)
Added M4A3R3 "Zippo" to mod (equipped with flamethrower)
Added M3 "Satan" to mod (equipped with flamethrower)
Added E7-7 Mechanized Flamethrower to mod (equipped with flamethrower)
Added M16 Half-track to mod (equiped with four .50 caliber M2 Browning MGs in a M45 Quadmount)
Added Stationary .30cal MG to mod
Added Stationary Type 92 Nambu MG (pole mount and tripod mount) to mod
Added Deployable Type92 tripod to mod
Added sFH18 to mod (single & battery)
Added Sd.Kfz. 4/1 (Panzerwerfer 42) to mod
Added T26E3 (early model M26 Pershing) to mod
Added Bedford OY to mod
Added Type 97 Chi-Ha to mod
--- vanilla BF1942 Chi-Ha model was the 47mm ShinHoTo version, this is the original 57mm version
Added Type 4 Ke-Nu to mod
Added Type 89 I-Go (Chi-Ro) to mod
Added Type 92 Armored Car to mod
Added T-18 w/ 37mm M1930 to mod
Added BA-6 to mod
Added BA-64 Armored Car to mod
Added ZiS-6 (with BM-13 rocket launcher) to mod
Added Ki-27 to mod
Added Type 96 Howitzer to mod (single & battery)
Added 152mm Howitzer-Gun M1937 (ML-20) to mod (single & battery)
Remodeled M2A1 105mm Howitzer
Remodeled M4 tracks (new .skn/.ske files) used by the following VVSS variants of M4 tanks:
--- M4A1, M4A2, M4A3, M10, Achilles, M36, PriestConverted Maps (with SinglePlayer/Co-op mode):
Battle of Nancy (downloaded from gamefront.online, author unknown)
Omaha Beach - Fox Green Sector (from D-Day mappack compiled by iCe, author unknown)
Crossing the Oder (conversion of Vuoski from a Forgotten Hope Fan Pack, aurthor unknown)
The Seige of Tobruk (conversion of the map "The Fall of Tobruk" by KWK-Sleeper)
St.-Mere-Eglise (conversion of an XWW2 map)
Kharkov (original BF1942 map, new conversion)
Khalkhin Gol (Warfront map by takiwa, with AI)
Battle of Tinian (Warfront map by takiwa, with AI)* SP max numbers were decided by map size, number of objects on the map, game play, and lag. Some maps just aren't big enough, or have too many objects, to support 255 bots and you without lagging out the game (even on a newer computer) and on some maps, having too many bots made game play worse.
Single player max (total) number of players is decided by the slider in SP mode. 1600% will give you the max number of players listed on the thumbnail of the map. Adjust the slider to a smaller percentage to choose less total players. Team numbers are decided by map specific .con files, however. For example, if the map .con specifies Team 1 = 120, Team 2 = 80, and you choose 1600% percent on a 128 map, then Team 1 will have 77 players, and Team 2 will have 51 players.
I've been waiting for so long, thanks a lot budy, good job
dude that's crazy! great job!
Gonna burn those bots now!
excellent
Great news! Downloading it now. I've been playing the last version and I have a question. When I drive my tank near an ammo box I just see an icon in the lower right appear, with ammunition and a curved arrow on either side. I stay there with my tank but I do not restock with ammo. How can I do this? Thanks for all your hard work on this mod!
Most tanks will restock ammo automatically. If you are in one that doesn't, please post what tank it was and I will fix this.
Maybe I did not wait long enough. I will try again and let you know. My foot soldiers reload instantaneously, so I didn't wait that long in the tanks. I'm pretty sure it happened in a Panzer IV on Prokhorovka among others.
This is a wonderful mod! It's quickly replacing BG42 and FHR as my favorite! All I need is the ability to have 255 bots in coop multiplayer and a few more maps for this to be absolutely perfect.
Using my own account to reply now. All tanks seem to have the same problem. Tank cannon ammo is always at 1. When you fire, it goes to zero, then back to one when you have reloaded. MG ammo has a limit, but when you run out, you cannot restock at a crate. You just sit there and nothing happens. I have noticed this in any tank I have tried to restock. Seems to be a general problem.
Tank cannon ammo is supposed to always be at 1. You have 1 shell in the breech of the gun at any given time. Your magazine size is the number of shells you have, total, in the tank. This is represented by the bars, and will go down as you shoot. The tank MG reload has been fixed and will be in the next patch, my apologies.
That is great news! As a big machine gun user, this will make the mod perfect!
Map crash on the "Bocage" Map, kick back on the Menu.:(
I will look at this ASAP, thank you!
Hello, please help!
How do I get the 128+ bots to work? I go to single player, instant action, and put bots on 1600%. I only get 63 bots :( What am I doing wrong? I tried multiple maps, no luck. I launch game directly from Warfront shortcut.
Nevermind, I just found the bot patch, works now. Thank you for hard worK!
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Is there a way to reduce amount of crashes? I dont know if it's my or the mod's fault, by i often have game crashes while loading random maps. Sometimes you have to try few times, and then map loads after few crashes, and sometimes its impossible to even play on this map.
without a better description of the problem (which maps, which mode, was it a clean mod install, what version of BF1942, etc.) I can't really do much.
i dunno why when i put the mod into battlefield the sounds pack does not register so as a result every vehicle or weapons of the mod dont have any sound
gonna try to redownload but its annoying
looks great i gonna try this mod out thanks for the great work.
This looks great! Before I download - will it work with my SW/RTR expansions too?? Or just the base game?
all maps crash single player, why?
I did the installation as recommended, I placed the warfront folder inside the bf42 mod folder
u need bf1942 lates patch
best mod
a nice mod,i am glad to see it's alive
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which server plays this online?
mam pytanie jak zainstalować pobrałem i co dalej ?wchodze w plik i nie wiem co mam dalej robić
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what is the code……
Last version of this mod R.I.P also if you still play bf 1942 and download mods for it I'd recommend you to download this and forgoten hope
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hey any update for this? jacking up the bot count to 255 makes half of them non functional :(
When the game starts in single player mode, there is a 'Map Vote' screen prompting me to vote for the next map - 'select map' or 'lock'. I can't remove or interact with this screen, which effectively blocks my view of the game. Please let me know how to remove the screen or give me a solution to this problem! Your mod looks incredible and I would really like to play it. Thank you! :)
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