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War of the Servers is about communities facing off in the battlefield. Warring. Attacking. Defending. Capturing. Shooting. It's about a server-full of people warring another server-full of people. The battles may be short, sharp and powerful with 8 players taking on another 8. Or they'll be immense, powering across a landscape to feud with the other 32 players. Some say it's impossible with the Source engine, but we beg to differ. Class systems, dynamic weapons, dynamic maps that have changing routes are part of WotS. Each map is different, new and (hopefully) exciting.
Lots more media coming your way, updates and news also!
Posted by Ancient-Fry-up on Jul 14th, 2012
We're back working 50% on War of The Servers!
So, that's right. We're now working 50/50 on War of The Servers. This means we have a lot more time to spend with War of The Servers, lately we've been looking into the gameplay mechanics and server listings to make it work. So, we bashed our heads together and spilled out some really good ideas.
Expect lots of changes very soon towards gameplay mechanics and the way pretty much everything used to work in WoTS.
Because we're back working on this mod again, expect a lot more media like these :
On our Forums and ModDB we'll be releasing exclusive clips, images and audio very shortly so look out!