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Infinity Interactive
Ancient's Twitter

The Nabcast

War of The Servers is hard under development at this current state and we are currently at a steady 20% completion as of 13/11/2012. We do not know of the release date, it's done when it's done, thanks for helping us this far, we hope you stay with us for the next year or so! <3

War of the Servers

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Heads up!

1 year ago News 1 comment

Unfortunately, because of this page, people appear to think we've stopped development. This is our old ModDB page and we moved over to IndieDB since then.

This is old and withered, feel free to check out our new page on IndieDB.

Infinity Interactive going Indie | War of The Servers moving to Unreal Engine!

Infinity Interactive going Indie | War of The Servers moving to Unreal Engine!

2 years ago News 4 comments

Before you go ranting and raving, please take the time to read our lovely explanation!

Welcome back!

Welcome back!

2 years ago News 0 comments

Well that's our winter holidays over! We're back full force with even more stuff!

Weekly Update #11 - 1/1/13

Weekly Update #11 - 1/1/13

2 years ago News 0 comments

Happy new year people, be home with a lot of content for you to feast your eyes on

Weekly Update #10 - 22/12/12

Weekly Update #10 - 22/12/12

2 years ago News 0 comments

Well 10 weeks ago I had an idea to start doing weekly updates, and if you haven't noticed by now I constantly fill this category with crap so it's more...

Infinity Updates RC1 - Fix

Infinity Updates RC1 - Fix

3 years ago Other 1 comment

Second release of Infinity Updates fixed a lot of stuff, changelog is in description

Infinity Updates Beta

Infinity Updates Beta

3 years ago Other 0 comments

This is a beta test, expect bugs and please report any bugs found. Video load times are based on the users internet. Any major bugs please report on Infinity...

Post comment Comments  (0 - 10 of 66)
Dr.Goupyl Jan 27 2013 says:

I was wondering: will you upload on the internet what you made on source so we can see how it was ?

+1 vote     reply to comment
Ancient-Fry-up Creator
Ancient-Fry-up Jan 27 2013 replied:

Maps may be up for download, however models and so on will not. If we we're to upload the source code, what's to stop someone from making the mod with a different name but with the same mechanics exactly. Personally, I'd much prefer if someone would want any of it, they contact me directly.

+1 vote   reply to comment
HermitCrap Feb 9 2013 replied:

Really looking forward to this game :) Erm, may I know if the player models will be funky and chosen by players or themed to the teams and the game?

+1 vote     reply to comment
Ancient-Fry-up Creator
Ancient-Fry-up Feb 10 2013 replied:

No whacky stuff, however there's a lot of un confirmed stuff in that area. There was however an idea that squads could create their own patches that go on the side of a soldier's uniform, depending on what squad the player is in.

+1 vote   reply to comment
Alexlightning7 Jan 22 2013 says:

Is this based off the (very well done) War of the servers fan film?

+1 vote     reply to comment
Stugs Jan 2 2013 says:

Wasn't this supposed to be 32vs32 or 64vs64 player combat? Well that was the first thing i read a year ago...

+2 votes     reply to comment
Guest Jan 2 2013 replied:

This comment is currently awaiting admin approval, join now to view.

Ancient-Fry-up Creator
Ancient-Fry-up Oct 20 2012 says:

Livestream is at

0 votes   reply to comment
Ancient-Fry-up Creator
Ancient-Fry-up Oct 19 2012 says:

Quick heads up in case the update isn't authorized by tomorrow, the PlayDate now starts at 6PM GMT!

+1 vote   reply to comment
DDguy Oct 14 2012 says:

This sounds like a very good idea and all, but the question is, why Source engine? I mean, it's quite good engine, but it's starting to show it's age.

+3 votes     reply to comment
Kangaroux Oct 14 2012 replied:

I was just talking to Ancient about this a few minutes ago because I had some of the same concerns but basically the reasons were it's an engine that people are still familiar with and a lot of work is going in to optimize everything to make it work best for the mod. While source has a hard time dealing with a lot of things going on at once, I think the dev team has the right idea with getting everything optimized from the very start.

P.S. nice avatar, lol

+3 votes     reply to comment
DDguy Oct 15 2012 replied:

Ah, alright. Well, I myself, love Source engine, and I'm waiting for Valve to finally make a new one, heh.

P.S. Why do you think female Ghosts have better equipment, eh?

+3 votes     reply to comment
str00dle Nov 29 2012 replied:

Source Engine 2 has been officially announced!

+3 votes     reply to comment
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War of The Servers
War of The Servers
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1 year ago
163 members