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Infinity Interactive
Ancient's Twitter

The Nabcast

War of The Servers is hard under development at this current state and we are currently at a steady 20% completion as of 13/11/2012. We do not know of the release date, it's done when it's done, thanks for helping us this far, we hope you stay with us for the next year or so! <3

War of the Servers


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Heads up!

News 1 comment

Unfortunately, because of this page, people appear to think we've stopped development. This is our old ModDB page and we moved over to IndieDB since then.

This is old and withered, feel free to check out our new page on IndieDB.

Indiedb.com

Infinity Interactive going Indie | War of The Servers moving to Unreal Engine!

Infinity Interactive going Indie | War of The Servers moving to Unreal Engine!

News 4 comments

Before you go ranting and raving, please take the time to read our lovely explanation!

Welcome back!

Welcome back!

News 0 comments

Well that's our winter holidays over! We're back full force with even more stuff!

Weekly Update #11 - 1/1/13

Weekly Update #11 - 1/1/13

News 0 comments

Happy new year people, be home with a lot of content for you to feast your eyes on

Weekly Update #10 - 22/12/12

Weekly Update #10 - 22/12/12

News 0 comments

Well 10 weeks ago I had an idea to start doing weekly updates, and if you haven't noticed by now I constantly fill this category with crap so it's more...

Infinity Updates RC1 - Fix

Infinity Updates RC1 - Fix

Other 1 comment

Second release of Infinity Updates fixed a lot of stuff, changelog is in description

Infinity Updates Beta

Infinity Updates Beta

Other 0 comments

This is a beta test, expect bugs and please report any bugs found. Video load times are based on the users internet. Any major bugs please report on Infinity...

Comments  (0 - 10 of 63)
Dr.Goupyl
Dr.Goupyl

I was wondering: will you upload on the internet what you made on source so we can see how it was ?

Reply Good karma Bad karma+1 vote
Ancient-Fry-up Creator
Ancient-Fry-up

Maps may be up for download, however models and so on will not. If we we're to upload the source code, what's to stop someone from making the mod with a different name but with the same mechanics exactly. Personally, I'd much prefer if someone would want any of it, they contact me directly.

Reply Good karma+1 vote
HermitCrap
HermitCrap

Really looking forward to this game :) Erm, may I know if the player models will be funky and chosen by players or themed to the teams and the game?

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Ancient-Fry-up Creator
Ancient-Fry-up

No whacky stuff, however there's a lot of un confirmed stuff in that area. There was however an idea that squads could create their own patches that go on the side of a soldier's uniform, depending on what squad the player is in.

Reply Good karma+1 vote
Alexlightning7
Alexlightning7

Is this based off the (very well done) War of the servers fan film?

Youtube.com

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Stugs
Stugs

Wasn't this supposed to be 32vs32 or 64vs64 player combat? Well that was the first thing i read a year ago...

Reply Good karma Bad karma+2 votes
Guest
Guest

Its 32v32 player combat. However if you were here a year ago back when Gear-Studios ran the team, then you probably will have seen 64v64 which is too much for source.

Reply Good karma Bad karma+2 votes
Ancient-Fry-up Creator
Ancient-Fry-up

Livestream is at www.twitch.tv/ancientfryup

Reply Good karma0 votes
Ancient-Fry-up Creator
Ancient-Fry-up

Quick heads up in case the update isn't authorized by tomorrow, the PlayDate now starts at 6PM GMT!

Reply Good karma+1 vote
DDguy
DDguy

This sounds like a very good idea and all, but the question is, why Source engine? I mean, it's quite good engine, but it's starting to show it's age.

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