RGN VIETNAM MOD MULTIPLAYER PUBLIC VERSION 1.3[Patch] Copyright © ZEROY.com 2009-2012; Thank you for downloading the VIETNAM Mod. This Readme file contains the most recent information regarding the Vietnam Mod Modification for Call of Duty: World at War. The Vietnam Mod Dev team is proud to present the first public version of the multiplayer component of the Vietnam Mod for Call of Duty: World at War. The mod will take you to the Vietnam War, deep in Vietnam, where you will fight new battles between the NVA/Vietcongs and the US 1st Cavalry.
Changelog from 1.2:
- Added pezbot support- Added Run And Gun feature (see players_control.cfg)- Added Motion Blur (see players_control.cfg)- Fix an issue with FX for mp_vm_stronghold & mp_vm_stream- Fix an issue with soundaliases for weapon + flak88 ambient- Fix an issue with spotting on minimap- Fix an issue with RnG feature- Fix M60, RPD and XM177 ADS Sway
1. INSTALLATION
- 1.2 Full Server Files required!
- Unpack files in Server location - Overwrite any files!.- To uninstall the Mod patch use the Add/Remove programs (Clients) or delete the folders (Server Files)
2. SUPPORT
- For all support related issues please contact us at: Moddb.com
- Alternatively you can email vietnammod AT zeroy DOT com
- Check for more information in docs Folder provided in file.
A note that all CODWaW with a Japanese VS US setup should be compatible with the mod however the Vietnam Mod Team offers no guarantee/support on this. Note that some Stock maps will not load on Clients with Vietnam Mod 1.3. List of Stock map that don't work:· mp_kneedeep (crashes Clients)· mp_drum (exceeded FX on most Clients)· mp_kwai (crash on some Clients)
3. CREDITS
ZeRoY (Founder/Mapper/Scripter)
Paulo88 (Level Designer)Wakka (Level Designer)
Mr.Ray (Level Designer)
Narcozz (Level Designer)
Carcass26 (Level Designer)Coldair (Level Designer)
Atomicelvis (Level Designer)
|[FR]|FOX (Level Designer)
Veserius (Level Designer)
Maquina (Level Designer)
Arachnofang (Level Designer)
Freddy & Jeason - (Level Designer)
Buster (Skinner)
Oneshot & BengalSniper (Researchers)
Additional content by:
Xiao (Skinner)Mapicted (Modelling)
Robbo (scripting help)
Lonewolf - 509th (scripting help)
Number7 (scripting help)
NovemberDobby (scripting help)
xHolyx (scripting help)
CodemanX (scripting help)
Deavius (scripting help)
Marc - AKA Wildcard (scripting help)
{PST} Joker (scripting help)
OMWG (scripting help)
OpenWarfare Team (scripting)
RGN Dev Team (past and current members)
Bell, Ravir, Worm, Nedgerblansky (legacy scripting)
Michel S. Boonstra (Knokploeg Sound Mod)
Regolith (For his awesome Xmodel Exporter tool!)
Zweimann & Huruman (Dynamic Foliage scripting)
Thanks to:
Mike_Nomad, Wizz, Mr.Ray for the support and adviceSevenSniff, Spacepig, Redskull, Busterking (support)
GamingDeluxe.co.uk (Beta testing/Server)
RGN VIP Members (testing, support)
Cornrow Wallace for his help and support
Blackmonkeys (support, testing)
B2Z Goucho + NFO CrazyCro + [DED] Tooth and their Clan members, 509th, Metal and ={dBb}= Clan, themadcappr and his Clan, Stufz, Jackson, DragonFly, Soldat Ryan & EU Clan for Beta testing.
Treyarch/InfinityWard for the superb maps/assets used in this Modification
Special Notes:
THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION Inc. 3100 Ocean Park Boulevard, Santa Monica, California 90405.The compiled assets and codes contained in this Mod should NOT be decompiled without express approval from the RGN Vietnam Mod Team. This modification contains textures and sounds re-created from assets from other Publishers, these and all original and composed textures or assets in this Modification remain property of the sources respective owners.
YAYAY PEZBOTSSSSSS