Vr2 is my Quake 1 Engine mod. Vengeance revision 2 is based on QMB. This new Vengeance includes lots of new features includeing realtime lighting, light blooms, support for new file formats such as .md3, .spr32 and .pk3, an enhanced and scriptable particle system, new extensions and much, much more. The idea for this mod is to add as many features as possible that facilitate both gameplay and modding. This includes lots of eyecandy, but keeping compatibility with both original Quake and those less fortunate in their computers. Also included in the Vr2 project is vr2mod, a QC mod that shows off the capabilities of the Vengeance r2 engine, while also providing a fun playing experience in singleplayer and multiplayer. Features of vr2mod include smarter monsters, new maps, modified weapons, more realistic miscellaneous items (exploding boxes, lava deaths, etc), color-coded items, a flashlight and much more. Always keep your eyes out for the next versions! :D

Report RSS V1.21 Released!

I have been working for several days to complete my Quake 1 engine mod Vengeance to the point of another release, and now Vengeance v1.21 is complete! Now with new features such as alpha support, FRIK_FILE support, and compatibility for Wazat's 'Conquest' mod: So head over to the mod

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I have been working for several days to complete my Quake 1 engine mod Vengeance to the point of another release, and now Vengeance v1.21 is complete!

Now with new features such as alpha support, FRIK_FILE support, and compatibility for Wazat's 'Conquest' mod:

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So head over to the mod profile here or the Vengeance webpage here.

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