Vr2 is my Quake 1 Engine mod. Vengeance revision 2 is based on QMB. This new Vengeance includes lots of new features includeing realtime lighting, light blooms, support for new file formats such as .md3, .spr32 and .pk3, an enhanced and scriptable particle system, new extensions and much, much more. The idea for this mod is to add as many features as possible that facilitate both gameplay and modding. This includes lots of eyecandy, but keeping compatibility with both original Quake and those less fortunate in their computers. Also included in the Vr2 project is vr2mod, a QC mod that shows off the capabilities of the Vengeance r2 engine, while also providing a fun playing experience in singleplayer and multiplayer. Features of vr2mod include smarter monsters, new maps, modified weapons, more realistic miscellaneous items (exploding boxes, lava deaths, etc), color-coded items, a flashlight and much more. Always keep your eyes out for the next versions! :D
There's a double dose of download for you today! New releases of Vr2 and vr2mod have just been uploaded! We'll start with the new Vr2 additions: Added fake CD tracks system Added support for per-map 24-bit texture folders Added to and fixed bugs in the fragment shader Disabled R_PushDlights
Posted by Entar on Jun 7th, 2007
There's a double dose of download for you today! New releases of Vr2 and vr2mod have just been uploaded! We'll start with the new Vr2 additions:
And now, on to the new additions to vr2mod:
You can download the new version of vr2mod here and the new version of the Vr2 engine here. You can also visit the mod profile, here. Play nice, and have fun!
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Awesome stuff Entar!