This mod is not monetised. I will not be doing any paid mods nor set up a patreon. This is not an official GW licensed product. I will also not pull the mod, and will keep it on the net since any takedowns would be without merit. This mod aims at modifying Dawn of War 2 Retribution to portray combat in a more lore-accurate manner. Prepare to find Space Marines as powerful as the books depict them, ork hordes in their hundreds, and dozens of Guard tanks shelling into an incoming tyranid horde!
-Eldar Cobra, Lynx and Scorpion superheavies, built at tier 3 from the webway gate.
Cobra is limited to 1, has a very powerful but short ranged D-cannon (Akin to Volcano cannon, but with bigger area of effect but short rage).
Lynx is limited to 2, has a powerful sonic cannon with a good aoe, moderate rate of fire and good damage against infantry and long range.
Scorpion is limited to 2, has a rapid fire pulsar lance that deals good damage to vehicles at a long range. Damage is not as powerful as most superheavy shots, however it has a very good rate of fire to get a high damage per second average.
Glad to see the Eldar are getting some love. Question:
Any plans on adding the Storm Serpent as well? It will be helpful as a super heavy transport like the Land Raider
Honestly, I got the 4 most important gameplay wise ones in already, the storm serpent is good but the buildspace is limited.
Since it has the same weapons as a Falcon, its really low priority since it doesn't really bring that much to the table beside health, that the others already do.
Understandable. If you ever decide to make it, it could be doctrine specific for example the versatile offensive or support.
I think if I add another eldar superheavy, it will be the Deathstalker, which is a giant fire prism and thus more useful.
Wh40k.lexicanum.com
The Tempest is just the Scorpion's previous name.