This mod is not monetised. I will not be doing any paid mods nor set up a patreon. This is not an official GW licensed product. I will also not pull the mod, and will keep it on the net since any takedowns would be without merit. This mod aims at modifying Dawn of War 2 Retribution to portray combat in a more lore-accurate manner. Prepare to find Space Marines as powerful as the books depict them, ork hordes in their hundreds, and dozens of Guard tanks shelling into an incoming tyranid horde!

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Eldar Superheavies
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REAPER_40K
REAPER_40K - - 99 comments

Glad to see the Eldar are getting some love. Question:
Any plans on adding the Storm Serpent as well? It will be helpful as a super heavy transport like the Land Raider

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DeusImperator Author
DeusImperator - - 1,296 comments

Honestly, I got the 4 most important gameplay wise ones in already, the storm serpent is good but the buildspace is limited.

Since it has the same weapons as a Falcon, its really low priority since it doesn't really bring that much to the table beside health, that the others already do.

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REAPER_40K
REAPER_40K - - 99 comments

Understandable. If you ever decide to make it, it could be doctrine specific for example the versatile offensive or support.

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DeusImperator Author
DeusImperator - - 1,296 comments

I think if I add another eldar superheavy, it will be the Deathstalker, which is a giant fire prism and thus more useful.
Wh40k.lexicanum.com

The Tempest is just the Scorpion's previous name.

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Description

-Eldar Cobra, Lynx and Scorpion superheavies, built at tier 3 from the webway gate.
Cobra is limited to 1, has a very powerful but short ranged D-cannon (Akin to Volcano cannon, but with bigger area of effect but short rage).
Lynx is limited to 2, has a powerful sonic cannon with a good aoe, moderate rate of fire and good damage against infantry and long range.
Scorpion is limited to 2, has a rapid fire pulsar lance that deals good damage to vehicles at a long range. Damage is not as powerful as most superheavy shots, however it has a very good rate of fire to get a high damage per second average.