Vampire Slayer 2.0 - this is a sequel of a popular mod for Max Payne 2. We decided to rethink al the old ideas and now we present absolutely new mod. Now Vampire Slayer is not just "antivampire mod". We decided to combine ideas of many movies\books\comics, that was about vampires and overall dark forces. Underworld, Constantine, Van Hellsing etc. Absolutely all player's weapons are new. All guns are high quality detailed and animated + there are absolutely new types of weapons. We mean new for all MP2 mods. First of all this is magic. Ignite, blow up, kill your enemies. Magic is a separate weapon with completely different magic for different tactical situations: fireball is needed for removing enemies from long distances, cross magic is good at destroing close foes. All enemy's skins will be changed(stay tuned) according to main theme of the mod - yes, the ones who will be vaporized by you is the vampires...
Excepting the section 2 mission 5 that becomes impossible this mod is very great.
Blade related levels and fighting style are quite unique. Mod's worth playing.
It's a shame this will never be completed, but for what has been finished, I can honestly say I have never had so much fun playing a game this year.
The levels, while graphically glitchy, were fun to blast through with such a large magnitude of weapons and different enemies to confront and the nice graphical enhancements show that the Max Payne 2 engine still has plenty of life left in it!
While not entirely finished, the few levels that are BETA will give the player plenty of enemies with a nice dosage of challenging gameplay.
Ten out of ten :D
It took too long, not interested after all this time.
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