- Fixed the incorrect Hud and Health sharing between players .
- Added some important Multiplayer details .
- Added exits to each level so that the game will not play cutscenes before changing level .
- Fixed players dying together .
- Fixed players cannot respawn .
- Removed cutscenes .
- Added 8 Player starts to each level .
- Fixed MAP04 respawn freeze .
- Fixed HUDs disappear after respawn . (screenblocks=11)
v1.1 Patch [19/05/2015]
- Fixed MAP09 Players inability to move .
v1.1d Patch [20/05/2015]
- Fixed MAP08 Broken secret .
- Fixed MAP08 Sniper doesn't act the way he's supposed to .
- Fixed MAP07 Secret that causes Black screen .
- Added more hints to MAP06,MAP02 .
- Fixed MAP06 Exit Death pit bug .
- Fixed MAP04 Exit Black screen .
- Enabled intermissions between levels to ensure every HUD is working .
- Removed MAP01 Call cutscene .
- Fixed (MAP02) Not exitable .
- Fixed (MAP04) Spinning Polyobj bug .
- Fixed (MAP04) Boss battle .
- Removed (MAP04) Phone call cutscene, now you should just access the train and open the Dead Police officer room to use help of Ventura .
- Fixed (MAP06) Missing texture, and Added teleports near the elevator so that late players can use teleports if the elevator was in use .
- Improved and Fixed HUD for Multiplayer .
- Fixed (MAP08) Players getting stuck after Secret is accessed by another player .
- Fixed (MAP07) Accessing secret no longer causes map to be not exitable .
- Updated "Dead of Winter" (WINTER2) Map for Multiplayer and included it .
- Added a teleport in (WINTER2) Map basement so that every late player can easily use it to go to the top of the building .
- Weapons now Last after being picked up by others .
- Fixed Death Blackscreen .
- Successfully Restored each one of game bosses .
- Fixed for Zandronum 2.1.2 .
- Separated Mod and maps to make it easier to load other maps with this Mod .
- Partially restored the original Melee drop system .
- Fixed MAP06 and MAP08 Players don't spawn with fists .
- Restored MAP08 Chainsaw secret .
- Reduced boss Health and Removed the odd Chainsaw from MAP09 .
- Updated mod for Deathmatch support (Mod only , not Maps)
- Partially implemented Deathmatch support for MAP01 .
- Added deathmatch Obtuaries .
- More Optimizations on MAP06 .
- More updates for Status bar .
- Fixed MAP06 Not detecting behavior .
- Reduced Final Boss health .
- Restored the Original Healthbar functionality online .
- The Melee drop system is Now 100% Functional online in All gamemodes !
- Fixed MAP09 Map too dark for New joiners .
- Fixed Jackbottle and Fireextinguisher infinite ammo glitch .
- Now you can load other Mods,Misc and levelpacks easily with this Mod .
- Few More level bugfixes and updates .
- Fixed bottles not showing up as broken when picked up .
- Fixed MAP01 Getting stuck when trying to climb fire escape ladder .
- Fixed a little issue of incompatibility with other mods .
- Fixed MAP04 Innaccurate Teleport .
- Fixed MAP07 Ceiling HOM near Spawn .
- MAP04 should now auto exit after beating the boss .
- Fixed the Auto weapon Pickup .
- Balanced Action Uzi damage .
- Reduced Final boss Health .
v2.4 Alpha (Private/Canceled release) [26/08/2015]
- Semi done version of MAP06 .
- Partially done version of WINTER1 .
- Fixed few Winter addon Pickups and Weapons .
- Updated Menu for Zandronum v3.0 .
- Minor optimizations to the drop setup .
v2.4 Final [12/09/2015]
- Reduced delay after beating MAP04 Boss .
- Dropping weapons should now work just like the original .
- Restored Winter addon weapons functionality .
- Minor drop system fixes .
- Slight winter addon bugfixes .
- More features friendly for Zandronum v3.0 .
v3.1 Patch [20/11/2015]
- Added Item respawn sound effect and sprites .
- Added Teleport and respawn sound effect and sprites .
- Fixed dropping for JackBottle .
- Resurrected The lost MAP06 for Co-op (Fucked my brain while trying to fix this) .
- Fixed MAP07 Secret Teleport .
v3.2b Patch (Hotfix) [29/11/2015]
- Fixed a Critical Bug at MAP06 .
- Restored "JackBottle" that was removed from MAP01 By accident .
- Balanced difficulty of MAP02 .
- Removed an annoying sound at MAP04 .
- Decreased difficulty of MAP04 Boss .
- You should spawn with your Fists on MAP08 From now on .
- Added a Hint to the Checkpoint of WINTER2 Map .
- Health message added for MAP10 Boss .
- Removed Healthbar and Score counters since they caused a bug .
- Updated Menu (Great thanks to Steve for creating it ^^) .
- MAP06 Elevator Music can only be heard by activator now .
- Fire Extinguisher should now stay If Picked up by other players .
v4.1 Patch [05/03/2016]
- Final Boss (MAP10) is back .
- Action Blunderbuss can now be picked up by any player at same time .
- Several weapons should now stay if picked up by other players .
- Fire Extinguisher may clip through wall in WINTER2 fixed .
- MAP08 Explosions may now be activated more than 1 time .
- MAP02 Section after bus no longer accessible untill you defeat all enemies before it .
- WINTER2 Wierd weapon behavior fixed .
- Fixed a chance to get stuck in some floor at MAP06 .
- Removed MAP09 Credits, it should take you automatically to MAP06 after beating boss from now on .
- Deathmatch support for each of game Levels
- Minor scripts improvements
- Fixed MAP06 Low FPS Issue .
- Other Deathmatch improvements for each map .
- Restored MAP07 Katana secret
- Fixed a little drop issue for Katana
- Fixed WINTER2 random fire exploit
- Quick improvement to WINTER2 map .
- You can now change your Player skin color .
- You can now play as Gary, the Unused character .
- Fixed a chance to get stuck at the first section of MAP01 .
- Fixed the annoying startup errors / Mod cleanup .
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