This is a total conversion mod based on Star Control 2 for Stardock's Galactic Civilizations 2 (Twilight of the Arnor / Ultimate Edition).

I think it be fun to have a scenario where two high tech races are at war, while the player is trying to gather up strength to face both of these races, while also not allowing either race to win their war. Sadly Galactic Civilizations 2 does not have scriptable ingame events that would allow major actions that can be caused in Star Control 2.


Credits:Team behind remastered/HD version of Star Control 2
Moddb.com

Team behind remixed version of the original soundtrack - Precursors
Medievalfuture.com

Developers at Stardock Entertainment for creating Galactic Civilizations 2
Stardock.com

Star Control™ is a Trademark owned by Stardock Entertainment.


Note: I have added Mac and Linux to playable platforms, because I developed this mod on Linux using Wine. Wine also has support for Mac. Using this method Galactic Civilizations 2 may not run as smoothly as on Windows, but is in playable condition.

Winehq.org

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Version 0.5 Alpha

Version 0.5 Alpha

Demo 4 comments

Features 12 major races and 8 minor races with Ur-Quan Kohr-Ah as Dreadlords. Pkunk are missing. Does not contain plot spoilers about the original game...

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Pendrokar Creator
Pendrokar - - 125 comments

Since I am the only watcher and developer, I have stopped posting updates. I don't think there ever was any other watchers/subscribers.

Reply Good karma+1 vote
Pendrokar Creator
Pendrokar - - 125 comments

Once the file structure of Galactic Civilizations III is more stable, I will try to make this mod on it.

Reply Good karma+1 vote
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