Victor Ryland, the head priest of the local church, is on his way home after a particularly tiring day. Hearing cries of anguish in the distance, he rushes to see what is happening. When he arrives at the crossroads, he finds nothing but a pool of blood. Hearing a noise, he spins around, only to see talons lash out at him. The power of the blow causes him to crumple to the ground. As the world darkens around him, he can hear the sounds of battle as his kinsmen battle against this unknown adversary.

DevanMist says

This review may contain spoilers

2/10 - Agree Disagree

I didn't get very far in this story, and that is what is greatly affecting the rating I'm giving it. It started out great, there were little secret areas and it seemed like the story was going to be pretty unique. About 5-10 minutes in, I started to lose track of what I was supposed to be doing, in the village I just kept wandering around clicking on literally everything I could trying to get something to happen until I eventually fell out of the map, at which point I stopped playing. In my opinion, the story line should tell you where to go, and getting there should be the challenge, not trying to figure out where you are supposed to go. Puzzles and a little confusion are okay, and what make the game fun, but when you get completely lost and continue to circle around in the same area a bunch, it really takes a toll on the environment and the game play. You start noticing all of the graphical flaws like textures improperly lining up, etc.

This was just my experience with the game, I'm sure others have played through it normally and think a lot higher of it, as it does have a pretty good rating. I say play it for yourself and see how it goes for you.