You are a rebel who wakes up in the middle of a dense forest with the Combine insight, you must venture through the forest, and once again into City 17, and try to find help try to get to White Forest, using whatever means necessary.

RSS Reviews  (0 - 10 of 16)
7

Nice Mod. ;)

awful awful awful combat

For a first mod, it's pretty good.
For a normal mod, not really.

But, something is better than nothing i guess.

8

was fun to play it!

Well, here goes my review for this mod.
I give this mod a genuine 4/10 and here is why.
On my first playthrough of the game I thought it was pretty amazing, but I realized many things.
1. You never loaded up the maps before release (I know this because there was the rebuiling node message.) Which leads me to believe there was little-to-no playtesting for this mod. Somethings just really irk me whenever I played through this. On your first level, the hills or cliffs have tops with unaligned and just weird textures, they have the same textures for the body of the cliff. I just got lost on the first level, there were literally no hints on where to go (lighting, signs, npcs, etc.) So I got lost messing around for about 10 minutes before I fell off the gate and realized I had to go through the water. Then, you only arming me with a gravity gun and making me fight a metrocop makes no sense whatsoever, so I just run past him and I see about 9 more combine soldiers and get instantly killed. So I had to BHOP past everyone, go to the end of the level and play through the next section. Again I got into a fight with only a gravity gun against more combine. I was lucky enough for the zombie to kill one so I could get his grenade and SMG, but if I have to rely on bugs in the game to progress, it isn't a good game. The tunnels have unaligned textures and a...brick wall for the ceiling? That doesn't make sense but I digress. Half way through the game there's an un-climbable ladder so I have to noclip. If you have to cheat to progress that is horrible level design. Another thing that saddens me and makes me dislike this mod and think you pulled it out of your *** is the just the amount of polishing and sense you put in mind while making this mod. It's very unpolished and the level design makes no sense, how is there two gravity guns in this mod when there's only one in the Half Life universe? How are you a rebel but has an HEV suit with HEV hands on the C_Weapon models? At least put some customization in this mod, or hire the talent that can do it. Whenever I save, my game crashes. That is another problem with this mod. I think this mod needs ALOT of work in order for it not to be another HDTF. As for now I say this mod isn't worth your time unless you enjoy playing random level packs.

6

Palov says

Agree Disagree

Alright, so this mod isn't the best, nor is it the worst. The maps are very short, loading screens bunched together a little too much, however these load pretty quickly which I guess makes up for it. It took me about 45~ minutes to complete the game, which was mostly because of me wondering around what to do, and that's my next criticism. There is nothing telling you what to do! And the game doesn't really give you an idea of what to do. For example, on one of the City 17 maps you must re-activate your stopped train (It doesn't tell you this), so I spent a massive number of minutes wandering around stupidly trying to figure out what I was supposed to do.

Now the next thing, not so much criticism, but just something I noticed ~ I found the number of first maps you play through were much worse than the later maps, which creates a strange mix in gameplay and in terms the flow of the mod

Now overall, I have to say I did indeed enjoy it, not the best, but as said above not the worst either. I think its a great first mod, and I look forward to how much the developer can improve on the next Episode!

6

Fast_Train says

4

peaglethegreat says

3

28bo says