Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.
Some new screens, in relation to the latest news.
theory? i sence great plans lay ahead
I do too!
Researching ship classes?
Just on Era 1, you won't have to research ship classes in Era 2, 3 or 4.
this might be able to be a somewhat better pheonix rising (however they have lots of ships and planets so without all the places and classes this might reduce lag in half at least). btw i like the idea of ion theory helping the shields. thought that if it was comin in it would be in its own tech system to work out.
and question, if we get an inexpugnable class, will it come with a bunch of hammerheads (cus they had fleets of 1000's of hammerheads under a inexpugnable)?
Haha no, an Inexpugnable is already powerful enough, even without hammerheads.
you said we would not have to research this for that in era 2 3 4 why not this is an great idea and realistic instead of ow lets research a star destroyer! that would be like making a cake without eggs and milk ^^
No no no, I think he means you don't have to research the ship CLASSES. Why would you have to research the same theory 5 times in a row? :)
lol i think that its a great idea and well maby it should go for the buildings as well such as a higher space station lvl and this remindes me of galatic civlizations 2 :)
looks more like hoi 2.